How is the Byzantine Empire going function? It has Improved a lot in CK2 recently. Hope it approves upon that and doesnt go back to how it was at CK2 launch basic feudalism.
How is the Byzantine Empire going function? It has Improved a lot in CK2 recently. Hope it approves upon that and doesnt go back to how it was at CK2 launch basic feudalism.
What garbage that makes no sense
The devs didn't like how the system was basically feudal plus and want to make a proper imperial government post launch
Byzantium is its own beast, and requires a lot of thought to do right. The CK2 solution was not optimal, and we didn't want to repeat what we did there. Just slapping an elective variant on it and renaming its government to 'Imperial' doesn't do it justice, we would want actual mechanics to represent the intricacies of byzantine politics. All I can say at this point is that whenever in the future we choose to deal with Byzantium we will make sure that we do it well.
Its not a maybe, the devs outright stated it in the government dev diary and paying for something good is bettter than them half assing it and ending up with the same mess as CK2That's a maybe.
It is annoying that we are going to have pay extra for a DLC just to play a proper Byzantine Imperial government.
That's a maybe.
It is annoying that we are going to have pay extra for a DLC just to play a proper Byzantine Imperial government.
Its not a maybe, the devs outright stated it in the government dev diary and paying for something good is bettter than them half assing it and ending up with the same mess as CK2
You are going to pay for it anyways ... I’m glad they focused on the three govts they did, even as a fan of the ERE. I wouldn’t want to play a proper ERE with Tribal and Clan govts nonexistent. Plus, the Imperial system will need to interact with Feudalism to mimic Byzantine influence in the Levant, for example. To do it right will take time, they shouldn’t take too long though as the Italian peninsula will be a far more interesting place with a functioning ERE.
Have they really alluded towards that? So far I've only seen confirmation for that the HRE will recieve a unique election succession at launch, I believe.It's not 100% vanilla feudalism. The devs have alluded to both the HRE and Byzantium having their own variants of elective succession, at least. And with the new Feudal Contract system, they could still differentiate Byzantine lords from feudal lords even without a proper Imperial/Bureaucratic government.
It's not perfect, but I doubt Byzantium will play the same as, say, France or England, even at launch.
Have they really alluded towards that? So far I've only seen confirmation for that the HRE will recieve a unique election succession at launch, I believe.
Found the original quote I was thinking of, from the Governments Dev Diary, and in retrospect I may have been reading too much into it.Have they really alluded towards that? So far I've only seen confirmation for that the HRE will recieve a unique election succession at launch, I believe.
I was assuming that an Imperial Military Elective would fall under "a handful of cultural variants" as it could more or less be a reskin and minor tweeking of the Princely Elective. But you're right, that's not "Byzantium will have a unique form of succession." My bad.We also have a number of variants on elective succession, ranging from Feudal Elective, to Princely Elective (HRE succession), and a handful of cultural variants. Each of these have different restrictions on who can vote, who can be elected, and how the AI will select who to vote for.
No worries, it was not a totally unreasonable assumption to make. They did in fact confirm in a later dev post in that very thread that the Byzantines will NOT get anything unique succession wise at release.Found the original quote I was thinking of, from the Governments Dev Diary, and in retrospect I may have been reading too much into it.
I was assuming that an Imperial Military Elective would fall under "a handful of cultural variants" as it could more or less be a reskin and minor tweeking of the Princely Elective. But you're right, that's not "Byzantium will have a unique form of succession." My bad.
Byzantium is its own beast, and requires a lot of thought to do right. The CK2 solution was not optimal, and we didn't want to repeat what we did there. Just slapping an elective variant on it and renaming its government to 'Imperial' doesn't do it justice, we would want actual mechanics to represent the intricacies of byzantine politics. All I can say at this point is that whenever in the future we choose to deal with Byzantium we will make sure that we do it well.
Sure it does, we're guaranteed sales (both basegame and the DLC when they 'fix' it) so the manhours are better spent on inane shit to attract new people.What garbage that makes no sense
It is annoying that we are going to have pay extra for a DLC just to play a proper Byzantine Imperial government.
There's no guarantee it will be in the paid DLC part, it could very likely come out in the free patch portion of each cycle.
Hopefully. Although I do not want to raise my hopes, as the devs did lock certain features behind paid DLC content like retinues with CK2.