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HolisticGod

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Beli,

Funny, then, that Persia routinely beat the Ottoman Empire historically. ;)
 

HolisticGod

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Duma,

And that's the crux of the problem. Spain, France and Austria.
 

unmerged(11323)

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ottos have other fronts to worry about, where persia can direct all its troops and resources to one direction, the ottos still have to keep the west stocked with troops to battle austria and spain, even poland and russia
 

admiral drake

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i shouldn't really be worryd that i get china tech ........ afteral we use ryoken scenario and he made it with muslim techgroup , whats the point of playng the scenario if we change everything ?
 
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captain drake said:
i shouldn't really be worryd that i get china tech ........ afteral we use ryoken scenario and he made it with muslim techgroup , whats the point of playng the scenario if we change everything ?

My sentiments exactly
 

HolisticGod

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Drake,

You feel the same way about your tax values and manpower? ;)

Beli,

Sure, but historically the entire Ottoman Imperial Army-the Janissaries and Mamluk cavalry, in other words-lost as often, if not more often, as they won against Persia... Which, I remind you, has two sizable fronts of its own to the East and North.

As a balance question, though, it's worth discussing...
 

HolisticGod

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Ryo,

But that China, as you've said yourself, was not intended to be human...

I'm saying, if it's in... It needs to be reduced.
 
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HolisticGod said:
Ryo,

But that China, as you've said yourself, was not intended to be human...

I'm saying, if it's in... It needs to be reduced.

I am willing to bend on the tech group, as I said on ICQ, but I think giving a Human China those events is just stupid.
 

HolisticGod

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Ryo,

Heh.

Let's try an experiment then. I get China, in the China tech group, with its base tax/manpower restored. No events.

See what happens. :D
 

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the persian northern front? uzbeks aren't a threat, and russia would have to send troops all the way from moscow to hit persia, no where else to recruit troops en mass to attack persia
 
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HolisticGod said:
Ryo,

Heh.

Let's try an experiment then. I get China, in the China tech group, with its base tax/manpower restored. No events.

See what happens. :D

Chinese taxes were not reduced; nor manpower. Only India/Persia
 

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Then let the player's decide, if a player seriously has reservation's about playing Spain, then he should make it apparent, then we can decide who can switch to Spain. But otherwise, give everyone a decent break and let them decide for themselves if they can play a major.

Consider this, way back over a year ago, before the beta patches ever came out. Probably 1.05 time. No one ever wanted to play Spain in my play group. Everyone said Spain was too much of a pain to deal with. Especially with inflation and gold inflation hurting Spain so much. So to keep games going, every game we played, I played Spain. Back then in 1.05 I learnt to love playing Spain. Why? Cause Spain was all about loving inflation and embracing it.

My usual tactic before they changed how inflation worked, was to quickly annex the pagans in Mexico and in South America. Income would usually come in at 140, with massive inflation coming in during this point. I didn't care, I put my mint a 50% and left it there all game long. By around the 1550's I would hit infra 5, and in a couple of year's, I would paper enough of my colonies to get my inflation down to 10. But I would keep my mint at 50% and keep minting huge amounts of cash. By then, my income would be hitting 400 and I would build dozen's of manufactories with the cash I got, constantly bringing my inflation back down to 10, and wait for a deflation to remove it if I got lucky. By the time Spain got their first of their 2 bankruptcy event's, i didn't care, 3 lost manufactories? I would have over 20 by this time. I would simply rebuild any lost manufactories and continue on and build forts and huge armies. Spain was literally unstoppable when it got going.

Back then, very few people loved playing Spain, more player's now play Spain now, but it was very rare to see a player say he loved playing Spain. But you know what? I was originally a Spain basher back then, until I was forced to play them every game. I didn't like dealing with massive inflation, until Spain turned that notion around. I was given a chance to try a nation that I totally was not used too, and in the end I loved playing that Nation. And as you can see I still retain the Spanish Flag beside my name.

I think if you decide to categorize who is a strong player and who is a weak player, you are doing that player a grave injustice. Give them a chance to prove you wrong, and more importantly, let them have a voice. If they are unsure about playing Spain, then by all mean's talk with us and we can find someone who will play them. But I would like to avoid situation's where we have to have only a few player's take that role and not be willing to trust that our playerbase can handle the role they choose.

Duma
 

HolisticGod

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Beli,

I'm speaking historically.

From a game balance perspective, as I said, it should be debated.

Ryo,

Ah.

Even better. Let's play the game. I'll play China, in the China tech group and without the events.
 

HolisticGod

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Duma,

That's not the point, though.

I have absolutely no problem with any player here in Spain. But the undeniable fact is that there are different skill/experience levels, and when one major comes in below the others... It's a disaster.
 

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And I am saying with so many player's here, the issue is not about whether one nation will dominate the game, but it's whether or not the rest of the player's will allow this player to do so. Is it not so?

You need to have more faith in your playerbase that they will do what is best for the game long term. You will have some warped situation's, but I believe with the caliber of player's we have here, we won't have a disaster as you are talking about. The only time this happen's is when a player deliberately take's advantage of the mistake's of another, and yes they do happen. But there will always be a balancing factor since we have such a large player base to draw on.

We still have quite a few player's who need to pick, so why not we wait and see first before we make any judgements?
 

Tonioz

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Duma, quite a interesting point :) I never looked at Spain as trouble country, imo it is quite good, and too excellent in 16th century... and i can`t understand why people can`t manage bankrupcy events and gold by such rich nation
 

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Why do we want a China? If we have one, it'll mean either portugal, the netherlands, venice or brandenburg won't be played, all of which are more important than China.
 

Tonioz

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Venice and Russia are my choices
 

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Im afraid I cant be here this session, and being away first session aint good for a reg, so the best is that I dont join the game at all.