Hi, everyone! The team is back with yet another converter for you to enjoy. If you aren't aware what these do, this tool will allow you to convert an Imperator game into a CK3 mod.
If you'd like to join the team, feel free to hop on over to the development thread.
The converter has detailed documentation available at its wiki page, please read it if you need any explanation on how the conversion works.
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Current Release
0.2.1 - Augustus: Latest Stable Release (Download)

The second converter release brings family conversion, data files improvements, and more!
This version should be compatible with CK3ToEU4. Data files have not been adjusted for Imperator: Rome 2.0. The conversion will probably work just fine, but the converter is still for version 1.5.
Help with the data files is welcome.
From now on there will be no windows_development_build. New versions will be released much more frequently instead. It is advised to check the releases page before conversion.
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Past Releases
0.2.1 - Tiberius
0.1 - Augustus
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FAQ
Q: Is this an official converter?
A: This converter has been done by the same team that specializes in other Paradox converters:
CK2->EU4, EU4->Vic2, Vic2->HoI4, CK2->EU3, EU3->Vic2, Vic2->HoI3, and relatively soon, CK3->EU4
It is not official, but the team is experienced.
Q: I have an ironman save. Can it be converted?
A: Yes.
Q: What about mods?
A: Unless they change how cultures, religions or flags work, sure, use mods. Total map overhauls are not supported (of course), and whatever new cultures and religions are brought by the mod - you'll have to add manually in the files in configurables folder.
Q: How can I customize my game after converting?
A: Use the guide in after_converting.txt in the converter subdirectory. Scan through configurables/ folder and look into the myriad of configuration files - a great majority of these files is intended to be modified by users to achieve
specific conversion results.
-----------------------------------------------------------
Quick Troubleshooting
Q: When starting conversion, conversion immediately ends, not producing anything.'
A: Inside the converter folder there is a file called VC_redist.x64.exe. This is Microsoft's C++ redistributable package the converter relies on. Install it and re-run the conversion.
Q: I loaded my mod, but nothing changed. What's wrong?
A: Is the mod enabled in the launcher? If so, then CK3 refused to load it due to possible errors. Respond to this thread and upload your save, log.txt and errors.txt so we may debug.
Q: The country crashes upon selecting a country and pressing play (at map selection)
A: Upload your save, log.txt and errors.txt to this thread for further study.
Q: The game forbids me to select nations.
A: Upload your save, log.txt and errors.txt to this thread for further study.
-----------------------------------------------------------
Support the Converters
If you'd like to join the team, feel free to hop on over to the development thread.
The converter has detailed documentation available at its wiki page, please read it if you need any explanation on how the conversion works.
-----------------------------------------------------------
Current Release
0.2.1 - Augustus: Latest Stable Release (Download)

The second converter release brings family conversion, data files improvements, and more!
This version should be compatible with CK3ToEU4. Data files have not been adjusted for Imperator: Rome 2.0. The conversion will probably work just fine, but the converter is still for version 1.5.
Help with the data files is welcome.
From now on there will be no windows_development_build. New versions will be released much more frequently instead. It is advised to check the releases page before conversion.
-----------------------------------------------------------
Past Releases
0.2.1 - Tiberius
0.1 - Augustus
-----------------------------------------------------------
FAQ
Q: Is this an official converter?
A: This converter has been done by the same team that specializes in other Paradox converters:
CK2->EU4, EU4->Vic2, Vic2->HoI4, CK2->EU3, EU3->Vic2, Vic2->HoI3, and relatively soon, CK3->EU4
It is not official, but the team is experienced.
Q: I have an ironman save. Can it be converted?
A: Yes.
Q: What about mods?
A: Unless they change how cultures, religions or flags work, sure, use mods. Total map overhauls are not supported (of course), and whatever new cultures and religions are brought by the mod - you'll have to add manually in the files in configurables folder.
Q: How can I customize my game after converting?
A: Use the guide in after_converting.txt in the converter subdirectory. Scan through configurables/ folder and look into the myriad of configuration files - a great majority of these files is intended to be modified by users to achieve
specific conversion results.
-----------------------------------------------------------
Quick Troubleshooting
Q: When starting conversion, conversion immediately ends, not producing anything.'
A: Inside the converter folder there is a file called VC_redist.x64.exe. This is Microsoft's C++ redistributable package the converter relies on. Install it and re-run the conversion.
Q: I loaded my mod, but nothing changed. What's wrong?
A: Is the mod enabled in the launcher? If so, then CK3 refused to load it due to possible errors. Respond to this thread and upload your save, log.txt and errors.txt so we may debug.
Q: The country crashes upon selecting a country and pressing play (at map selection)
A: Upload your save, log.txt and errors.txt to this thread for further study.
Q: The game forbids me to select nations.
A: Upload your save, log.txt and errors.txt to this thread for further study.
-----------------------------------------------------------
Support the Converters
Last edited:
- 11
- 3
- 1