I have bought Victoria 2 twice (GamerGate and Steam) and it is a fine game, but not entirely my cup of tea. It does however do something which no other strategy game in the world (that I know of) even attempts to do, for which I applaud it. I would, despite liking EU:Rome (I think I bought that 3 times: physical, GamerGate, Steam), argue that it is far less unique. To my knowledge the fans of EU:Rome are more fans of the era than fans of that particular game - at least I can say so for myself - and want that Paradox grand strategy flair brought to that era. Meanwhile I have encountered many who are self-proclaimed die-hard Victoria fans, a segment which I think EU: Rome has no parallel for. Just compare how many have Victoria 2 references in their footers to how many do the same for EU: Rome.We released another game 1.5 years after Rome called Victoria2 that sold about the same.
What would you think would happen if we ever made a sequel to that game and it was NOT the same features as the base?
What I want to say is that messing with the formula in EU: Rome, a game which had a mostly dead modding community after only a couple years and only received a single expansion, is much less risky than doing so for Victoria which has 2 games in its back, more expansions and a much more vibrant modding community. Victoria 2 is undoubtedly the better liked game, and would fare worse if it underwent stark change. At least that is my take.
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