is any game that gets updated post release always in beta then, according to you?Is this game out of beta yet?
Only abandoned games are ever finished?
is any game that gets updated post release always in beta then, according to you?Is this game out of beta yet?
I dunno, if Israel becomes a major power, I could see someone going the Solomon route again. Of course, that would likely make the more hardcore Jews in the kingdom rather upset.Presumably they would have different mechanics (as it doesn't really make sense for a Jewish ruler of the Hellenistic period to be offering sacrifices to the One True God and also to e.g. Demeter on the side), but that's been said to be a subject for a future DD. Hopefully the monotheists/etc. get stronger starting omens to make up for the fact that they can never switch.
I could easily see a Maccabees vs. Hellenizers event chain going. But I'd think it would be kicked off by a decision.I dunno, if Israel becomes a major power, I could see someone going the Solomon route again. Of course, that would likely make the more hardcore Jews in the kingdom rather upset.
I think the devs have ideas in this direction, unless they were thinking about the food system when they were mentioning this some months ago. This was in reference to a suggestion about “reinforcment areas” or something like that iirc. Indicating conditions for recruitment / reinforcment would be made more dynamic and less binary.I would like to see more logistics involved with military operations. The addition of the "donkey unit" is a great step in the right direction. Increased logistics would require more planning...as it should be.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
If the Romans can have Jupiter Optimus Maximus, Jupiter Pluvius ("bringer of rain"), and so many others locally as well as syncretic titles like Jupiter Ammon in Egypt, it's not unreasonable to imagine a similar path for a Jewish empire in Imperator. No doubt Judaism would not be recognisible if the Israeli people had conquered the world rather been continually subjugated.
As an aside, although I'm sure there will be events to push you to adopt a particular deity to your patronised pantheon, I really hope the team considers the addition of a further patron deity for each province. It just doesn't sit right with me that Syria and Italia would have the exact same setup in state religious dedications, especially since Roman syncreticism worked through upholding and respecting local gods.
If we're limited to our four 'national' deities, that still isn't really enough to respect every grouping in a vast empire, and even by allowing provinical patron deities it would not make the game too easy as in diverse areas (particularly Mesopotamia and Persia) one would still inevitably be prioritising one group over others. Such would also add another interesting influence into the dynamic migration (which is already one of my favourite additions since launch!).
Obviously we don't want to add in alot of logistic Micro, the goal should probably be to purge alot of the current Micro rather than add in more.I think the devs have ideas in this direction, unless they were thinking about the food system when they were mentioning this some months ago. This was in reference to a suggestion about “reinforcment areas” or something like that iirc. Indicating conditions for recruitment / reinforcment would be made more dynamic and less binary.
I hope you won't mind if I join in.
In honest I think that a new patron deity for each province would be a bit to much. It could, in my opinion, lead to a mindless spam of bonuses.
I think number of deity slots should be tied to your rank, so that larger empires can have more than 4 deities in their official pantheon (including the ruler themselves if imperial cult is chosen). More gods = more specialization = more freedom to play.
I think number of deity slots should be tied to your rank, so that larger empires can have more than 4 deities in their official pantheon...
Maybe both? A city state gets 1 deity, and as you go up in rank you get to the 4. Then getting extras are tied to further bonuses/choices that you make.I'm not sure about this, I'd tie it to religious tolerance (laws, national ideas) and popular tradition (heritage), f.ex.
Given that you have 4 categories, and one deity in each one of them, I'm not sure how your idea would work and it would kinda nerf smaller states, which is perhaps not needed hereMaybe both? A city state gets 1 deity, and as you go up in rank you get to the 4. Then getting extras are tied to further bonuses/choices that you make.
Eventually they could try to remove the min max stuff completely from the game together with stuff that don't make much sense such as the omnibus political influence that create some very strange stuff and basically is nothing more than a rebranded monarch Point system that is not connected to the monarch.
Yes the game also need flavor, flavor in many ways as possible, like so a roman army feel like a roman army and not a repainted greek one.
Eventually they could try to remove the min max stuff completely from the game together with stuff that don't make much sense such as the omnibus political influence that create some very strange stuff and basically is nothing more than a rebranded monarch Point system that is not connected to the monarch.