So you can workship the Tetragrammaton (YHWH), HaShem, Adonai and Yahweh if you're playing as a Jewish state.
I suppose that would be an elegant way of stepping around it, given a plurality of names and epithets was common in antiquity.
If the Romans can have
Jupiter Optimus Maximus,
Jupiter Pluvius ("bringer of rain"), and so many others locally as well as syncretic titles like
Jupiter Ammon in Egypt, it's not unreasonable to imagine a similar path for a Jewish empire in Imperator. No doubt Judaism would not be recognisible if the Israeli people had conquered the world rather than been continually subjugated.
Although in your particular example, I think you'd just have
YHVH and not
Yahweh, since the whole point was to not say the latter. Like I mentioned in my earlier post though, you could easily have
Shaddai as a fourth title of worship to allow a pure monotheistic Jewish option. Off the top of my head I'm not sure which title was the normal replacement for the Tetragrammaton, and should perhaps be reserved for it, but
there is no shortage of potential alternatives.
It would be a tremendous amount of work and research even before the implementation for the I:R team, but it would make Imperator's religious world feel incredibly dynamic and alive.
As an aside, although I'm sure there will be events to push you to adopt a particular deity to your patronised pantheon,
I really hope the team considers the addition of a further patron deity for each province 'region'. It just doesn't sit right with me that Syria and Italia would have the exact same setup in state religious dedications, especially since Roman syncreticism worked through upholding and respecting local gods.
[Edit: I forgot that Imperator calls the closest equivalent to Roman provinces
'regions'. To clarify, I was suggesting the capacity to set local patrons on the same level as governors (another mechanic with which it could interact well with).]
If we're limited to our four 'national' deities, that still isn't really enough to respect every grouping in a vast empire, and even by allowing provinical patron deities it would not make the game too easy as in diverse areas — particularly Mesopotamia and the Greater Persian area (inc. Media, Parthia, Persis, etc.) — one would still inevitably be prioritising one group over others. Such would also add another interesting influence into the dynamic migration (which is already one of my favourite additions since launch!).