Great changes, probably one of the best dev diaries I've read, in regards to what you are intending to bring to the game.
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I disagree, one of the things that drew me to the initial premise of the game was seeing it described as a hybrid of CK's character politics with more conventional nation management, so I'd love more depth to the former.
is there anyway we can only raise a portion of the levy, or split the levy?
Strong agree with this, levies should be able to be very effective, the main advantage of legions should be that you can entirely dictate their composition.One thing I think should be important is levies should not by default be inferior to professional troops. This shouldn't be the difference between levies and retinues in CK3 for example. Rome got quite far on what is basically this game's levy system after all, and the greek citizen levy, even if they were militia were by no means poorly trained or inadequate for fighting. Inadequate for long campaigns perhaps but for the actual fighting they were quite adept. Honestly I am not quite sure how to best represent troop quality, but I hope it';s not just "Professional>>>>Levy". While Professionals should of course have some quality aspects to them(if you want them to) I think one of the major benefits should just be that you can design your own army rather than relying on whatever you can muster. Beyond that, and in terms of differentiating levies I am unsure on how to do that, I'll leave that to the more knowledgeable members of the community/the devs.
One thing I think should be important is levies should not by default be inferior to professional troops. This shouldn't be the difference between levies and retinues in CK3 for example. Rome got quite far on what is basically this game's levy system after all, and the greek citizen levy, even if they were militia were by no means poorly trained or inadequate for fighting. Inadequate for long campaigns perhaps but for the actual fighting they were quite adept. Honestly I am not quite sure how to best represent troop quality, but I hope it';s not just "Professional>>>>Levy". While Professionals should of course have some quality aspects to them(if you want them to) I think one of the major benefits should just be that you can design your own army rather than relying on whatever you can muster. Beyond that, and in terms of differentiating levies I am unsure on how to do that, I'll leave that to the more knowledgeable members of the community/the devs.
Thanks for replying so late! I really appreciate it. When I asked my question, I was thinking of splitting only due to supply problems, then I remembered this isn’t EU4 and there are donkeys for that purpose haha. Thanks for clearing it upWhat you can do to affect how many of your pops are raised is change your economic policy for your armies, these can increase or decrease the portion of your integrated population that you call to arms.
Laws also affect the percentage of people levies, with republican laws especially allowing you to levy a larger part of your population, should you so wish. Each tradition tree also contains a 5% levy size buff should you choose to go for it.
Lastly Rome rather famously was able to raise quite big armies from its citizens, this is reflected in an additional levy size % boost for the Roman heritage in particular, which is part of the big levy you can see the in the screenshot. It is a bit of a double edged sword as you say![]()
When you raise levies that will also call together a number of supply cohorts. These aren't really dependent on the culture of the pops you're raising though unlike the other units. It is just dependent on the size of your levy![]()
God I hope so perhaps not 1 on 1 but having armies wiped out should cost your nation dearly.
Why though? Its not like the nobles' entire families were drafted, they had children at home. And it's not like every single adult male was sent to war, too.
I used the nobles as example.
Why should it be intrinsically harder for Rome to take lands on the other side of the Rhine?Looks great! Hope to see a new feature in the future that would make it harder for Rome to take lands on the other side of the Rhine. Can't wait to get back to Imperator!
Yes, that should be a possibility.I think it is meant to be a numeric abstraction and I agree with it. If a large number of heavy cavalry is wiped out that is essentially a large number of your citizenry being wiped out. Makes sense to me.
As their name implies, equites were liable to cavalry service in the legion of the mid-republic. They originally provided a legion's entire cavalry contingent, although from an early stage (probably from c. 400 and not later than c. 300 BC), when equestrian numbers had become insufficient, large numbers of young men from the first class of commoners were regularly volunteering for the service, which was considered more glamorous than the infantry.
The cavalry role of equites dwindled after the Second Punic War (218–201 BC), as the number of equestrians became insufficient to provide the senior officers of the army and general cavalrymen as well.