from @Long Game Short discord...Was there any screenshots of this "line system" anywhere? I'd love to see it.
- Added `has_siege = no` trigger to `city.20` which gives a free fort level
Does this mean 20 pop cities get a free fort level?
- Changed color of Carthage to white.
This one seems to be missing
- Enslavement efficiency reduced across the board, by 25-50%
- Slaves should no longer be added above the maximum population capacity of a territory.
- Slaves that are taken are now somewhat less likely to end up in the country capital.
Added Supply Trains and a Support Units category, which will be deployed last on the battlefield and cannot be part of retinues.
Raze and Pillage can now be used regardless of whether you're at war with the province owner. It will add a stacking opinion debuff each time the action is performed. If opinion goes below -180, a war will be declared, treating the pillaging country as attacker.
Something that just occurred to me, how does the food supply interact with migrations? Has the range of feasible migrations just plummeted?
Perfect! This sounds like much more of a challenge nowSomewhat
You can of course siege down province capitals to restock just as a normal army, but that does mean getting involve in wars on the way.
So, tribe or not, restocking requires capture of the provincial capital? Did I get that right?Somewhat
You can of course siege down province capitals to restock just as a normal army, but that does mean getting involve in wars on the way.
So, tribe or not, restocking requires capture of the provincial capital? Did I get that right?