Salvete!
Welcome to another Development Diary for Imperator: Rome!
Since today is Easter Monday, which is a public holiday in Sweden, this will be a shorter diary than we usually go for.
The release of the game is also rapidly approaching and we are looking forward to see what you all think about what it is we have been working on!
In these days up to release we are already working on some new things for a post release patch, but that is nothing we are ready to talk about just yet.
Once you have gotten used to the game some of you will no doubt have your own ideas and desires for what could be expanded upon, some may have come across bugs that we had not found. We will be on the lookout for both in the period after release, and I want to take this opportunity to advertise the opening for a suggestion subforum here where you can let us know about things you feel we should make more out of. Be that regional flavor or more gameplay oriented things.
That was all for today, next diary we write will be after release and may contain some more interesting things about what lies ahead
For those that have not yet seen it @Chaingun also put together a nice new text about additional AI modding.
Welcome to another Development Diary for Imperator: Rome!
Since today is Easter Monday, which is a public holiday in Sweden, this will be a shorter diary than we usually go for.
The release of the game is also rapidly approaching and we are looking forward to see what you all think about what it is we have been working on!
In these days up to release we are already working on some new things for a post release patch, but that is nothing we are ready to talk about just yet.
Once you have gotten used to the game some of you will no doubt have your own ideas and desires for what could be expanded upon, some may have come across bugs that we had not found. We will be on the lookout for both in the period after release, and I want to take this opportunity to advertise the opening for a suggestion subforum here where you can let us know about things you feel we should make more out of. Be that regional flavor or more gameplay oriented things.
That was all for today, next diary we write will be after release and may contain some more interesting things about what lies ahead
For those that have not yet seen it @Chaingun also put together a nice new text about additional AI modding.