Imperator Development Diary - 8th of April

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Lord Hoosier

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Tavior

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@Trin Tragula

Are you going to at least consider porting this delegating control to generals system back to other PDX games? Such as say EU4 (currently it is per-tag not per armies and has issues of it's own), CK 2, and *cough* Victoria II III?
 

TheFunslayer

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One thing I noticed in the recent dev clash is that truce breaking (especially often in quick succession) is not punishing enough. There should be major revolts as a punishment as well and great unrest and disloyalty as surely an unsanctioned war should cause major troubles, especially if you don’t do so well. There should also be unrest for losing wars that you started in my opinion.
There has been a thread talking about this for a long time now called "Trucebreaking, constant war and manpower" but it's kind of dead now anyways many ideas on how to fix truce braking have been talked about there, I'm also fairly sure I read somewhere that they will probably be changing it in some way and if they do that we won't be seeing it in the dev clash since the game is so close to release.
 
Last edited:

Vaximillian

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sreckom92

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There is way too much unpassable/uncolonizable provinces in the Western/Central Balkans. It's too unrealistic.
Those areas had sparse population and lacked significant settlements, even in medieval times.
Heck, I can show you some areas in modern day Serbia that are dotted only by villages and very few 10k towns.
Even those are only existing due to deforestation. Proper roads and tunnels certainly helped.

So, I'd say this decision makes sense.
 

AjayAlcos

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Available objectives
  • Fight Rebels: Army will focus on destroying any armies owned by the Rebel tag (Slave Revolt stacks).
Haw, haw, haw...!

 

Prometheus_1

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Hello , I am a bit concerned about the Etruscan region , I haven't inspected others but by what I see the names seem a little bit off , Can I ask on what was based the research upon?
For example in the map above I see two times Sena, but Sena was founded by Romans in 30 AD and didn't exhist at the time, then the region Called Velcal in the map was Called Velzna in Etruscan, then Clausi ( Clavsium in latin ) was Called Clevsin in Etruscan , Tarchuna was Tarknal ( As pronounced ) different from Tarchna , another city in Etruscan also called Anxur in Volscian, then there are others but I will stop here ...
Any explanation on that ? Also will you characterize the Etrurian culture differently from Hellenic? Because they had a different pantheon , language and culture and are as unique as would be Celts .
 

Thure

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There is way too much unpassable/uncolonizable provinces in the Western/Central Balkans. It's too unrealistic.

Those areas had sparse population and lacked significant settlements, even in medieval times.
Heck, I can show you some areas in modern day Serbia that are dotted only by villages and very few 10k towns.
Even those are only existing due to deforestation. Proper roads and tunnels certainly helped.

So, I'd say this decision makes sense.

Additionally the western Balkans have a lot of mountains which were unpassable, especially in antiquity.
 

AjayAlcos

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Hello , I am a bit concerned about the Etruscan region , I haven't inspected others but by what I see the names seem a little bit off , Can I ask on what was based the research upon?
For example in the map above I see two times Sena, but Sena was founded by Romans in 30 AD and didn't exhist at the time, then the region Called Velcal in the map was Called Velzna in Etruscan, then Clausi ( Clavsium in latin ) was Called Clevsin in Etruscan , Tarchuna was Tarknal ( As pronounced ) different from Tarchna , another city in Etruscan also called Anxur in Volscian, then there are others but I will stop here ...
Any explanation on that ? Also will you characterize the Etrurian culture differently from Hellenic? Because they had a different pantheon , language and culture and are as unique as would be Celts .

To further extrapolate, it would be prudent as the game gets further developed that religious pantheons should be organised along the lines of religion groups, to highlight the various and quite unique indiosyncracies among what would otherwise be described as rather heterogeneous pantheons.

The Romans for example worshipped gods unique to them such as Janus, Quirinus (who was supposedly Sabine in origin), Dīs Pater, Liber and the Etruscan Orcus. None of these figures had any Greek equivalents (with the exclusion of Liber whose identity would eventually blend with that of Bacchus/Dionysus).
 
Last edited:

Te. Kenzo

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I like the objective system, a lot of times in my games during the years I say to myself: "Damn, I'm the ruler why I have to move every single soldier in three different fronts without the possibility to delegate?"
 

alvaro

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Haw, haw, haw...!

you just reminded me of the magnificent wall calendar that was in the forum in the series. how cool (probably useless too, but super cool nevertheless) would be to have the date in the game indicating idus and calendas as reference for days of the month.
I know, completely unnecessary, but that is totally not the point :D
 

Emre Yigit

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Oh, stop dithering and publish the game already. I'm bored of EU4 after 40,000 hours on the game or something; CK2 went loopy about two years ago; and HOI4 is about as attractive as a coal mine.
 

szmik

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I like the objective system, a lot of times in my games during the years I say to myself: "Damn, I'm the ruler why I have to move every single soldier in three different fronts without the possibility to delegate?"
While true, programming it to work properly is another matter... HoI4 is good example of failure... so far. The only game that comes to mind where it worked is Majesty, but it's the main feature of the game and has its flaws.
 

Te. Kenzo

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While true, programming it to work properly is another matter... HoI4 is good example of failure... so far. The only game that comes to mind where it worked is Majesty, but it's the main feature of the game and has its flaws.

A difficult task, but, still, it deserve to be reach with trial and error, game by game.
 

8ball

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Devs, I found a grammar error in one of the let's plays.

upload_2019-4-10_23-36-17.png


You should write "Led by". It's pronounced the same as the element Pb (lead). But past tense of the verb lead is spelled "led".
 

Thure

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Did anyone else notice that there appear to be cities on the map in the uncolonized parts of Dacia? It looks quite odd.

There are still people and pops in this provinces. They are just not organized into a state or organized tribe.