Imperator - Development Diary - 7th of January 2019

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Jorlem

Field Marshal
118 Badges
May 9, 2012
4.560
4.024
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Victoria 2
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • The Showdown Effect
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
Agathocles also had help from some of Carthage's Numidian "allies".
In game terms we would consider the Numidians a type of Carthaginian subject, but that is for a later diary. :)

That said, if one wants to hire mercenaries to use against Carthage in the system described in this DD then it is necessary to first bring them home to Rome. They start out exiled after all.
Would it be possible (perhaps via mod) to "tag them in", so to speak, by touching them with one of my non-merc armies? For example, if I am in a war and have troops far from my borders, I'd like to be able to supplement them by hiring a force of local mercenaries, and it doesn't really make sense that they'd need to walk all the way to my borders then all they way back to where they started in order to fight. Needing to bring them home first just seems like an unnecessary holdover from the teleporting merc system that is in CK2 and Stellaris.

Also, if my enemy fails to pay his mercs and I hire them out from under him, would I need to send them to my borders, then bring them back to where the fighting is, before they can actually fight?
 

AlknicTeos

Erzmagier
105 Badges
Jan 30, 2006
1.831
164
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Digital Anniversary Edition
  • PDXCON 2018 "The King"
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Battle for Bosporus
  • PDXCon 2019 "King"
  • Europa Universalis IV
  • Victoria 2 A House Divided Beta
  • Surviving Mars
  • 500k Club
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Victoria 2
  • Victoria: Revolutions
  • Imperator: Rome Deluxe Edition
  • Rome Gold
  • Cities: Skylines
  • Hearts of Iron III
  • Hearts of Iron IV: Colonel
  • March of the Eagles
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • Age of Wonders III
  • Majesty 2
  • Magicka
  • Europa Universalis III: Collection
  • A Game of Dwarves
  • Pride of Nations
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
the unrest of plebs raises slowly ;)
 

Efimer

Captain
9 Badges
Apr 3, 2013
401
130
  • Rome Gold
  • Pillars of Eternity
  • BATTLETECH
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
I would suggest to allow the disabling of this mechanic from the start menu, if it doesn't brake the game.
I would suggest to allow some modding of the mercenaries mechanic.