Fabulous @Trin Tragula! Easily the most sophisticated naval system Paradox has developed (edit: in GSG except HOI). Plus navigable rivers alone will transform strategy in some regions, making sense historically (also may assist the survival of the Seleucids). FWIW I fully concur with the Murray approach.
Remember also prior to game start the Rhodians had just developed the Trihemiolia - a special composite multi-use ship functioning equally well as pirate-hunter, blockade-runner, and commerce raider, with the speed of a hemiolia but some of the combat abilities of a trireme. This ship's useful life exactly mirrors the game period. Hope that helps you with ideas for tactics or inventions or something!
I have a few requests, AI plus simple flavor:
Remember also prior to game start the Rhodians had just developed the Trihemiolia - a special composite multi-use ship functioning equally well as pirate-hunter, blockade-runner, and commerce raider, with the speed of a hemiolia but some of the combat abilities of a trireme. This ship's useful life exactly mirrors the game period. Hope that helps you with ideas for tactics or inventions or something!
I have a few requests, AI plus simple flavor:
- please try to make the AI worthy of it, not necessarily on day 1 but keep at it (not just for combat but also for naval wars / overseas wars etc);
- please give the historical architect of the "Mine's Bigger than Yours" Tradition (and the indirect cause of the Colossus of Rhodes!), Demetrius Poliorketes ("the Besieger") Antigonid, his full pre-game nickname (can do in English if you like, after all you do the nickname thing for others including governors, such as "the Wolf" for bleeding 'em dry etc);
- please give Demetrius either the personal ability to access the tradition from the get-go, or (if that would be OP) give Phrygia a few one-off big ships with siege engines for flavor, or simply give Demetrius a special Besieger trait when commanding a fleet.
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