These are all really, really painful nerfs for those looking to pull off a WC, which was already harder to do than in any other modern Paradox game.
- Republics now only have 1 law reducing unrest like other government forms.
- Reduced impact from troops on unrest from -5 to -4.
- Lax Taxation is now -50% tax
- AE reduction from high AE is -3 instead of -5
- Substantial Land Lost - If demanding 20% or more of a country's cities in a peace deal, they have an extra -10 acceptance.
You are not in the active Multiplayer Community. This was one the things, which was desperatly needed for balance. Most single player players have no idea of balance or strategys or metaI understand that mercenaries need to be nerfed, but how can a dead army ask me for their money? Perhaps give us the option to not pay them; reducing the moral of all other mercenary armies that we may already employ.
Can we get an example on this? At least in english spelling?- Fixed "sexy" Russian province names into something less sexy.
This has been fixed in 1.1Right now it is impossible to play with mods in multiplayer. Doesn't matter if both/all players have the same mod, whether or not the mod is checksum changing, nothing. Multiplayer is strictly vanilla only.
Can we have that changed, please? I'd very much like to play some modded multiplayer at some point.