Looks very interesting - for someone who spent the last few days trying to get the basics down - looks like a lot of re-learning is in order.
Looked at Egypt and a barbarian country. Seeing both helped understand quite a few things - that the patch notes change.
The 150/200 for the buildings is going to be difficult for barbarians (up from 90 or 120 iirc) - especially if the ability to get income has been reduced. And, makes the cost of 'creating' a city, relatively, much less.
Might have made more sense to have build-cost related to 'civilization' aka 'technology' level. While the name is the same, the cost to a culture might not be.
Will be interesting to compare.
Looked at Egypt and a barbarian country. Seeing both helped understand quite a few things - that the patch notes change.
The 150/200 for the buildings is going to be difficult for barbarians (up from 90 or 120 iirc) - especially if the ability to get income has been reduced. And, makes the cost of 'creating' a city, relatively, much less.
Might have made more sense to have build-cost related to 'civilization' aka 'technology' level. While the name is the same, the cost to a culture might not be.
Will be interesting to compare.