The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
This thread is more than 5 months old.
It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.
One question. In the dev diaries about the trade rework you mentioned you were gonna repurpose the business province investment (because nobles and citizens already gave trade routes, so no need for an province investment giving more routes), several buildings, especially markets and buildings to give noble pop ratio, as well as ports which would no longer give trade routes either.
You've also mentioned tweak to food consumption/production, but I can't see that either
Where is all that in the patch notes?
How is it gonna work after all?
I dont understand this. Wait, was there a mechanic to intervine wars?