The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
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It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.
If you have suggestions for new map modes that you would like to see, we would love to hear them![]()
If your character has 0 in every stat, having 100% statesmanship won't make him betterWhile too early to bitch about something, I hope the pace of statesmanship growth factors in character stats, otherwise you will have your mongoloid heir running the country smoothly just because he served as a governor of some province for 5 years.
The update itself will not come with any new map modes but now that we have a Map Mode manager we hope to add new ones in future updates when we see the need for it.
If you have suggestions for new map modes that you would like to see, we would love to hear them![]()
@Snow Crystal could we get to know the reason why you put all the Hibernian tribes along the eastern coastline of Ireland? I find this odd, as Ptolemaios's Ireland wasn't really far off from the real Ireland; coastlines were also far easier to explore, so the information was accessible enough. Will there also be a formable Hibernia tag?Hibernia & Caledonia:
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Not much is known about the island today known as Ireland at Imperator’s start date. Nonetheless it is certain that the island was not devoid of political entities and @Snow Crystal has given it a second go through and added a number of playable tribes here. This increases the dynamics of politics and warfare, even if migration and colonization are still necessary to control the island. Modern Scotland has also been a facelift.
Baltics:
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Another area revisited is the Baltic coastline of modern Lithuania and Poland, adding both more colonizable land and more tribes to the dynamics in northern Europe.
Thank you for taking the time after PDXCon for the DD.Well, we're back after a hectic week of PDXCon and office relocation. Those that were able to attend PDXCon were able to play the Livy update in its current state, and there are a number of interviews and articles emerging that contain snippets of information on the various upcoming mechanics that will be appearing soon.
I'm somewhat concerned by this unless there are new lower level offices being created for stats other than Martial and Finesse characters (presuming that Generals and Adminrals also get some statesmanship).Statesmanship grows at a different rate depending on which job a character currently holds, with 'lesser' jobs such as governorships and technology offices acting as lower-level training positions. The effect of tech officers will not be scaled by statesmanship for balance reasons, and characters holding one of these offices will plateau at roughly 25% statesmanship, over a period of time.
This sounds excellent.The minor event queue, shown above in the bottom right corner of the picture, is a first step towards delineating between content that we want to interrupt the player with, and content that we consider optional or of low importance.
I like this. I'd also like the team to take a pass and look at the "nearby river" modifier along non-navigable rivers, as it seems to be randomly sprinkled along the length of every river in the game.Navigable Rivers
The Pompey update added a number of Navigable rivers to the game and the effect these have had on both land and naval warfare is something we have found very beneficial to the game. The Livy update will therefore add navigable zones to a number of rivers that did not have them before:
A common request for improving the UI of Imperator has been the addition of new Map Modes. We generally agree that map modes can be a very useful way to show information, the map is after all the main interface that our game is played on. At the same time Imperator had quite a few map modes already, too many to add more in the row that is constantly shown above the mini map.
In order to accommodate more Map Modes the Livy update comes with a map mode manager, which lets you open any map mode that exists in the game, and if you so wish, drag and drop it on the bar of map modes above the mini map for quick reference. The map mode keyboard shortcuts will now point to the slots in the map mode bar rather than to specific map modes.
As others have noted, a cities map mode would be superb.The update itself will not come with any new map modes but now that we have a Map Mode manager we hope to add new ones in future updates when we see the need for it.
If you have suggestions for new map modes that you would like to see, we would love to hear them
Imperator dev diaries are always so exciting to read. I do think it is the most innovative of paradox's games.
But heres an example of why people say it feels the same playing no matter where you are:
This statemanship mechanic feels like it fits well in a civilized empire like rome, or greece, or other civilized places like that. But it feels out of place with tribes in northern europe. While i'm sure experience makes for better leaders in tribes, too, something called "statesmanship" has feeling of an ill fit.
But other than that, it does seem like an exciting development![]()
For governors, maybe Statemanship should increase at a different rate based on the population of the region they control compared to, maybe, the population of the capital region: it's weird to see the governor of NoWhereLand (maybe having only one or two cities in that region or just one single province) getting the same bureaucratic skills as the governor of Magna Graecia or Italy etc etc.
As I said, this would do the trick also for little countries like future Ireland's, or England's, as the factor is the quotient between the population of a certain region and the pop. of the capital region.
It should also consider (the Statemanship growth factor) the type of government you have: a Republic is much more complicated to control than a tribe.