I'd like to see Rural Planning have some diverse modifiers so that it would more specifically benefit something like decentralized tribal gameplay. As it stands, it could be argued an urban nation would get a good benefit from Rural Planning; the same cannot be said for a decentralized nation getting any real benefit from Urban Planning. I'd love to see this decision lean more heavily into differentiating Urban vs. Rural nation building.
Indeed, I find it hard to see how Rural Planning would benefit decentralized tribes significantly (maybe I'm wrong in assuming Tribes could ever get to this tech level). There's only 1 type of settlement building that boost tribesmen - it is also the most expensive making it hard to obtain to begin with. As a decentralized tribe I don't want slave pops, I only want tribesmen so building any of the other types would be detrimental to my nation because it would disrupt my tribesman pop ratios.
I realize decentralized tribes aren't the only "wide" gameplay options, but it is one dear to my heart and it feels very much that its gameplay is being forgotten. After all, half the map is tribal so it would be unfortunate to neglect tribes too much.
Indeed, I find it hard to see how Rural Planning would benefit decentralized tribes significantly (maybe I'm wrong in assuming Tribes could ever get to this tech level). There's only 1 type of settlement building that boost tribesmen - it is also the most expensive making it hard to obtain to begin with. As a decentralized tribe I don't want slave pops, I only want tribesmen so building any of the other types would be detrimental to my nation because it would disrupt my tribesman pop ratios.
I realize decentralized tribes aren't the only "wide" gameplay options, but it is one dear to my heart and it feels very much that its gameplay is being forgotten. After all, half the map is tribal so it would be unfortunate to neglect tribes too much.
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