• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Gloweye

Major
22 Badges
Mar 11, 2017
607
5
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Magicka
  • Crusader Kings II
  • Age of Wonders: Planetfall - Revelations
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Crusader Kings II: Holy Fury
  • Age of Wonders II
  • Age of Wonders
  • Age of Wonders III
  • Surviving Mars
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Holy Fury Pre-order
that is the clear way. Base chances and all modifiers neatly arranged.

use ctrl+f to navigate to event numbers, and there's a notepad++ plugin linked in the mod forum that gives decent highlighting.
 

Alexander Zosimus

First Lieutenant
40 Badges
Mar 7, 2017
237
0
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • March of the Eagles
  • Majesty 2 Collection
  • Magicka
  • King Arthur II
  • Heir to the Throne
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Divine Wind
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • War of the Roses
  • Victoria 2
that is the clear way. Base chances and all modifiers neatly arranged.

use ctrl+f to navigate to event numbers, and there's a notepad++ plugin linked in the mod forum that gives decent highlighting.
for sure thats the easiest way...
its not like if somebody asked me for the chance of anything happening and a few choices, I would not say to him
-option A has 3% chance of success,
-option B has 8% chance of succes,
-option C has 0% of success...

no I will not do that, cause thats not the clear way to expose chances of success.
 

CannotresistDLC

Captain
25 Badges
May 28, 2016
302
190
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • BATTLETECH
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
Looking at the file with Notepad++ or similar really is the clear way. I don't know of anyone who has analyzed the whole series of Immortality events and published anything to boil it down.

There are lots of factors involved in the success or failure of the Immortality events and they are all sorts of interconnected. While I sometimes analyze events out of curiosity and because I like exercising my grey matter, the immortality events span 5172 lines and I don't find them particularly interesting in the first place. Lots of work, no fun at all, nobody paying me.
 

Rags17

Ludere Ludum
62 Badges
Dec 11, 2014
5.953
3.631
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Surviving Mars
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Crusader Kings Complete
  • Stellaris: Distant Stars
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Battle for Bosporus
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: La Resistance
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
Short answer - NO, there is no easy set of probabilities, you will have to derive these yourself from the raw event files.
 

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.462
6.270
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III
You're lucky. I already made a spreadsheet for calculating chances of success with immortality quests for the purpose of answering a question of why none out of hundreds of AI rulers managed to succeed on it in some other persons' game.

oxwTnSp.png


Stat is how high your relevant attribute is for the path.

Chance real is the chance that the mystic is not a fraud, though you can get a good guess by looking at base value of their core stat. Real mystics get a +6 bonus to the base value (which is random and can range from 0 to 10), so any mystic with a base stat value below 6 is always a fraud and any mystic with a value above 10 is always the real deal. The Learning mystic is even more extreme and the real one actually gets a +15 Learning bonus so you can always immediately tell if she's a fraud. If the mystic is a fraud the last test is virtually guaranteed to fail.

Chance 1, Chance 2, and Chance 3 are the chances of succeeding with the expensive/risky option (which has the highest chance of success but worse consequences for failing) and assuming the mystic is not a fraud. It applies for all 4 immortality paths. The only exception is the first Learning test which doesn't have a random outcome. Instead the first option will succeed or fail based on your traits (possibly including a bit of chance), the second will always succeed, and the third will always fail.

Immortal at the end is the chance that the mystic is real multiplied by the chances to succeed the individual tests. Essentially your odds of achieving immortality.
 
  • 1Love
  • 1Like
Reactions:

Alexander Zosimus

First Lieutenant
40 Badges
Mar 7, 2017
237
0
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Victoria: Revolutions
  • March of the Eagles
  • Majesty 2 Collection
  • Magicka
  • King Arthur II
  • Heir to the Throne
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Divine Wind
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • War of the Roses
  • Victoria 2
You're lucky. I already made a spreadsheet for calculating chances of success with immortality quests for the purpose of answering a question of why none out of hundreds of AI rulers managed to succeed on it in some other persons' game.

oxwTnSp.png


Stat is how high your relevant attribute is for the path.

Chance real is the chance that the mystic is not a fraud, though you can get a good guess by looking at base value of their core stat. Real mystics get a +6 bonus to the base value (which is random and can range from 0 to 10), so any mystic with a base stat value below 6 is always a fraud and any mystic with a value above 10 is always the real deal. The Learning mystic is even more extreme and the real one actually gets a +15 Learning bonus so you can always immediately tell if she's a fraud. If the mystic is a fraud the last test is virtually guaranteed to fail.

Chance 1, Chance 2, and Chance 3 are the chances of succeeding with the expensive/risky option (which has the highest chance of success but worse consequences for failing) and assuming the mystic is not a fraud. It applies for all 4 immortality paths. The only exception is the first Learning test which doesn't have a random outcome. Instead the first option will succeed or fail based on your traits (possibly including a bit of chance), the second will always succeed, and the third will always fail.

Immortal at the end is the chance that the mystic is real multiplied by the chances to succeed the individual tests. Essentially your odds of achieving immortality.
thnxs a lot, I ended reincarnating, but thnxs for the answer. btw, maybe I did not explain myself correctly, I was just looking for the options with the higher chance of success, not the actual numbers. Prolly I was not clear enough. I remembered found it once by chance and when I finally got the event couldnt find it again.

im sure other people can find this useful too. so again, thnxs a lot.
 

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.462
6.270
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III
If you just want the option with the higher chance of success, just pick whatever sounds more risky or is more expensive.
 

Kartas

Second Lieutenant
1 Badges
May 6, 2017
107
0
  • Imperator: Rome Sign Up
Can i change the version of this game to pre-upload version so can i achieved it more easily? Or does iroman need the lastest version? It's really shame to be an achievement so hard as this...
 

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.462
6.270
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III

Kartas

Second Lieutenant
1 Badges
May 6, 2017
107
0
  • Imperator: Rome Sign Up
I was trying today call the spawn of satan but reapiditly had been killing by one weird event playing chess with an assasing? Or drowned etc... Have become impossible task of summon it? Wheres the fun of m&m now? I hwve enable devil worhip so should have been easier summon it... 20 hours of nothing.. And if i achieved summoj it would it become immortan getting the immortal achievement?
 

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.462
6.270
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III
No, the Demon Spawn child will not automatically get the immortal trait. In order to become immortal you need to get a special event that in English is called "Matters of Life and Death" and decide to summon the council. You'll need appropriately high stats do get anywhere with that though and Stewardship doesn't help.

The event is rare, but still common enough that you'll get it once every century or two. The real problem is to actually manage to complete the quest for immortality, but save scumming helps.