I started up a game as Prussia, and rather then focus on industrialization, I decided to go for colonization.
I managed to get a few colonies, and eventually start industrializing too.
I've got a number of unemployed clerks - my unemployed craftsmen all disappeared whether they emmigrated, devolved, or merged, who knows - but I'm hoping some of them will move to the colonies. It will be a long time before I can fill up any RGOs, so that is my only choice really.
Well, checking the ledger my clerks are going to the US, along with a bunch of other POPs (no my taxes aren't high and yes I've gone democratic). I understand this is the way the game is designed to work.
Eventually I notice a couple of my colonies are getting immigration...woohoo! Finally!
Nope.
Turns out the immigrants are all Greeks and Bulgarians fleeing the mighty Russian onslaught on the Ottoman Empire.
Argh. Those immigrants to a rubber province really won't do me any good until rubber actually becomes worth anything and I can't use them to make a colony a state, so I had to chuckle a bit.
This leads me to wonder though, shouldn't I have some control over where foreign immgrants move to? They'd at least be somewhat worthwhile working on a cotton planation or raising coffee...
I managed to get a few colonies, and eventually start industrializing too.
I've got a number of unemployed clerks - my unemployed craftsmen all disappeared whether they emmigrated, devolved, or merged, who knows - but I'm hoping some of them will move to the colonies. It will be a long time before I can fill up any RGOs, so that is my only choice really.
Well, checking the ledger my clerks are going to the US, along with a bunch of other POPs (no my taxes aren't high and yes I've gone democratic). I understand this is the way the game is designed to work.
Eventually I notice a couple of my colonies are getting immigration...woohoo! Finally!
Nope.
Turns out the immigrants are all Greeks and Bulgarians fleeing the mighty Russian onslaught on the Ottoman Empire.
Argh. Those immigrants to a rubber province really won't do me any good until rubber actually becomes worth anything and I can't use them to make a colony a state, so I had to chuckle a bit.
This leads me to wonder though, shouldn't I have some control over where foreign immgrants move to? They'd at least be somewhat worthwhile working on a cotton planation or raising coffee...