I'm not sure if this is a bug, working as intended, or even a new issue, but AI behaviour has become frustrating for this specific set of circumstances.
I've had alliances ruined twice in my most recent game by my peacing out separately from the AI war leader. The first time around was a war I had no interest in fighting on the other side of Europe, so once they would accept a white peace, I offered it. I was instantly called back into the war by my ally, and had to reject the call since I didn't want to lose 5 stability for breaking the truce. Later on I peaced out when it was possible for me to demand several colonies from the war. Same thing happened.
Is this normal? I'm currently operating under the assumption I can never accept separate peaces now, as the AI will try to drag me back instantly with terrible results no matter what I pick.
I've had alliances ruined twice in my most recent game by my peacing out separately from the AI war leader. The first time around was a war I had no interest in fighting on the other side of Europe, so once they would accept a white peace, I offered it. I was instantly called back into the war by my ally, and had to reject the call since I didn't want to lose 5 stability for breaking the truce. Later on I peaced out when it was possible for me to demand several colonies from the war. Same thing happened.
Is this normal? I'm currently operating under the assumption I can never accept separate peaces now, as the AI will try to drag me back instantly with terrible results no matter what I pick.