• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


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Feb 5, 2021
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
Basicly remove the whole immigration pull/push type immigration that effects pop growth. And instead make migration based on the new resettlement system. With immigration pull/push factors now being tied to pop resettlement chance. If for example there are no open jobs. High overcrowding and a recently founded colony then the pop will resettle itself to another planet. Even if there are open jobs if there are other immigration push factors this may still happen if there are other pushing factors. And make migration take time. Even with resettlement. It would reasonabbly take time for ~500 million people - 1 billion people to resettle. Even in a civilization with advanced technology. Basicly the pop would get a modifier. Slowly decressing its production over time(less individuals in that pop) Untill it moved to another planet. How long this phase took could be shortened via some technologies, traditions and ascension perks. This would also apply to forced resettlement but it would be faster. Hopfully this can make into 3.1 because if this was added right now it would be a buggy mess.
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