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cotwell

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Okay, I've read the Wikis on this, and several posts. But I'm still hazy on the relationships here.

Is tax based on production? So if I want more direct tax income, I should build a dock (assuming that's possible)? Is tax income a percentage of the total production * modifiers, or what?

And trade income = tariffs? (if so, why does Paradox use different terms?) So to increase this build marketplaces, trade depos, etc?

I should know this by now, but I am still confused.:blink:
 

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taxes are independant from production. you boost taxes in a provinces with the tax buildings or through events

production income is from the value of the trade goods, multiplied by the quantity, multiplied by your production efficiency. you can boost the value of your trade goods with market places, and effects from the sound toll for examples. there's also a whole complicated list of things that affect the price of a trade good if you hover over the price. price obviously affects the value as well

trade income is what you make from trading in CoTs.. the higher your trade efficiency the more income you make

tarriffs is taxes + production of overseas provinces. taxes overseas are usually very bad, but production can be extremely high. docks and counting houses, and marketplace line of buildings will boost the tarriffs
 

Pewt

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Each province has three basic economy values: a Base Tax, a Trade Good (which has a Price), and a Population.

(The Tax value displayed in a province's income)
tax income = (base tax + added base tax) * tax modifiers

(Hidden)
census tax income = tax income * direct tax modifiers

(the Units value above a trade good)
units = min(population/101000 + 0.995, 2) + base tax / 20

(the Trade Value of a trade good, note that modifiers are called National or Global Trade Income Modifier and/or Trade Income Modifier, such as marketplaces and post offices. This is a province's contribution to its CoT)
trade value = (price*units + trade depot? + road network?) * (100% + sum of trade income modifiers and global trade income modifiers)

(Production income of a province)

production = trade value * production efficiency

(Tariff income of a province)

tariffs = (production + base tax + added base tax) * (100% + tariff bonuses such as trading in slaves and viceroys) * 0.5 * tariff efficiency
 

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Tax is NOT based on production. Production income does not affect direct tax.
-If you want more direct tax, build the constable, workshop, and treasury.
-Production income is based on the trade value of the province.
-Tariff income is the sum of tax income with modifiers (including the -90% overseas modifier) plus production income divided by 2. Production income ends up contributing most of the tariff income you will see.

Some basics:
-Trade value comes mostly from the value of the good and the multipliers from the trade buildings. This value goes into TWO places, your production income and your local Center of Trade value.
-You get your Production income mainly from the trade value of the provinces you own. When you build out your trade value and your production income buildings, this income goes up. In essence dock and the trade line buildings and your production efficiency stack up here.
-You get your Trade income from the merchants you place all over the world. When everyone builds up their provinces value goes up. You can benefit yourself with improving trade compete chance and higher trade efficiency, but just increasing the trade value only increases the value of the CoT, not your ability to win the trade for yourself.

Taxes are from the base tax, and buildings like workshop and stock exchange. The constable and the treasury combine to add 50% to your direct tax amount, and the workshop adds +1 base tax buildings to both the direct tax and the monthly tax outlay. I haven't check if the town hall (gov. level 4 building) affects the direct tax income or just the monthly tax income.

edit - I took too long and I would like to clarify when I get more time later. The post directly above this one is easier to read.
 
Last edited:

cotwell

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(Production income of a province)

production = trade value * production efficiency

(Tariff income of a province)

tariffs = (production + base tax + added base tax) * (100% + tariff bonuses such as trading in slaves and viceroys) * 0.5 * tariff efficiency

So am I reading this right, Pewt? My production income is independent of my trade income? That is, do I get production income even if I have no traders at the province's CoT?

And I still get direct tax income and tariffs?

The reason I ask is I keep getting booted out of Lubeck. I have traders in Zanzibar which I own, but my NA colonies don't ship to there.

EDIT: by the way, thanks for the help!
 

Pewt

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Yes, trade income and production income are related in that they both come from trade value, but you get production income just for owning the province whereas trade income is:

trade income from a cot = (placed merchants [+ free slots if you have a monopoly]) * 0.05 * CoT value * trade efficiency
 

cotwell

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Tax is NOT based on production. Production income does not affect direct tax.
-If you want more direct tax, build the constable, workshop, and treasury.
-Production income is based on the trade value of the province.
-Tariff income is the sum of tax income with modifiers (including the -90% overseas modifier) plus production income divided by 2. Production income ends up contributing most of the tariff income you will see.

Some basics:
-Trade value comes mostly from the value of the good and the multipliers from the trade buildings. This value goes into TWO places, your production income and your local Center of Trade value.
-You get your Production income mainly from the trade value of the provinces you own. When you build out your trade value and your production income buildings, this income goes up. In essence dock and the trade line buildings and your production efficiency stack up here.
-You get your Trade income from the merchants you place all over the world. When everyone builds up their provinces value goes up. You can benefit yourself with improving trade compete chance and higher trade efficiency, but just increasing the trade value only increases the value of the CoT, not your ability to win the trade for yourself.

Taxes are from the base tax, and buildings like workshop and stock exchange. The constable and the treasury combine to add 50% to your direct tax amount, and the workshop adds +1 base tax buildings to both the direct tax and the monthly tax outlay. I haven't check if the town hall (gov. level 4 building) affects the direct tax income or just the monthly tax income.

edit - I took too long and I would like to clarify when I get more time later. The post directly above this one is easier to read.

This is actually very helpful, as are all the posts here. The relationship of income to province improvments seems counterintuitive to me, but I think I get it now. Thanks.
 

DanubianCossak

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This is actually very helpful, as are all the posts here. The relationship of income to province improvments seems counterintuitive to me, but I think I get it now. Thanks.

Its actually very simple. Tax buildings directly or indirectly increase amount of money you earn every year (tax_income buildings also increase land and naval force limits), while everything else - which is different trade modifiers increase trade income (you need to place merchants in province-attached CoT) and production income (which is based on trade good value X units produced X production efficiency) that you always get.

Have in mind that tariffs are special sort of income, much alike the production income (in sense that most of it comes from trade goods value), but with some limitations (units produced should always be 1 iirc) and some additional modifiers.

Oh yeah on top of all that, for each trade_efficiency % you get, you will also increase some special forms of tax income (these only seem to affect tech investment, you dont get direct taxes from them), such as harbor fees and tolls. Dont ask me about details, i have no idea on exact numbers, just keep in mind that as you advance in trade tech your tax income will also rise.
 

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I recommend starting on the EU3wiki page for economy: http://www.paradoxian.org/eu3wiki/Economy

And if in doubt, just look at the incomes tab of the ledger. It will clearly tell you where most of you income in from - and thus what you should focus on improving.
 

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The various incomes themselves aren't that confusing, but the relationship to the building categories actually is.

e.g. Production buildings raise your tax income, and Trade buildings increase your production
 

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This is the best thread ever in the history of the world. I have been so baffled by exactly what "production" and "trade" mean for so long, and now a light is shining.

But to go down a slightly different road, does researching trade tech improve the value of the trade goods in the province such that the production income is higher? Or is trade tech just about trade efficiency and/or compete chance?
 

DanubianCossak

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As far as i know, trade_efficiency %s that you get from trade tech only increase the amount of trade you get.

In theory, it can increase trade goods worth, but if i remember correctly, in vanilla there are no such instances. Couple of trade goods get bonus if your trade income is larger than certain % of your total income, but thats about it.

For exact details of whatever version you play check prices.txt in game folder/common.