I'm looking for suggestions for challenging and interesting builds.
Thanks in advance
Thanks in advance
Thanks. That sounds like nice challenge. I'll give it a try.Fanatic Pacifist Doomsday.
Beeline Habitat tech and try to get some of them up before the planet explodes. Keys to getting it to appear ahead of time are having a Voidcraft scientist, 3 Starholds, and the Expansion tradition tree unlocked+finished.
It's not easy, and you don't even get to utilize the edict since apparently habitats don't count as colonies. The good news is that you can get really solid alloy production from years 20-35 (gotta tech rush before this), so the habitat cost will be the least of your concerns.
You can play as lithoids if you want a surefire contingency plan at the cost of some of the challenge.
This is way too easy. Not much of a challenge to be honestNot a build, but a challenge:
Build no combat ships and control the galaxy.
The way I would do it is create a federation, have your members build the federation fleet for you and force everyone in the galaxy in the federation under your control.
the challenge is getting to the end of the game without being driven insane by slowdown1000 stars 30 AI 30 Advanced starts.
Terravore, gotta eat em all.
If the slowdown becomes noticeable, you haven't been eating enough pops and planets.the challenge is getting to the end of the game without being driven insane by slowdown
My gut says ... maybe.Pacifist, Xenophile, Egalitarian
No civics
No species traits
Be as neutral as possible in all affairs.
1000 stars 30 AI 30 Advanced starts.
These sound modded. It would be helpful if you include the mods you use.Civics: Lethargic Leadership and Empire In Decline
They aren't. They are the civics used by Fallen Empires and can only be manually added.These sound modded. It would be helpful if you include the mods you use.