With reaper's due out, isn't now the perfect time to introduce the sload and thras to the mod? Honestly, I don't understand how anyone could not want to be a obese, hideous slug creature.
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Geez lol, what's with all the Sload hate? You guys do realize this is the equivalent of a pre-schooler wanting to play with a toy and all their classmates saying "no, you can't play with that, because I don't want to play with that." No one should be allowed to say, "no, you can't enjoy ___, because I don't agree/want to."
I agree, they're reasonably prominent in the lore, and as I've said elsewhere, they're more so than just trolls or goblins.
Quit with the hyperbole, most people don't care for the Sload being added, because it would take a load of time and delay the mod further and an underwater kingdom wouldn't work that well in CK2.Geez lol, what's with all the Sload hate? You guys do realize this is the equivalent of a pre-schooler wanting to play with a toy and all their classmates saying "no, you can't play with that, because I don't want to play with that." No one should be allowed to say, "no, you can't enjoy ___, because I don't agree/want to."
This post will sound very brusk: Well then, mod it yourself. To use your analogy, what's happening is a pre-schooler wants someone else to stop what they're doing to make them a toy when there's other things that person should/wants to be doing. The mod team has always said they'd be willing to consider integrating contributions from other people.
I'd prefer devs not to make scope even bigger. For years I'm waiting them to deliver a version of a mod working on a current CK2 version.
Sload will be added at some point as a minor race without dynamic portraits (they're already partially implemented). They aren't intended to be fully playable but there won't be anything stopping someone ruler designing one in. Thras itself won't be added, no changes to the map are planned aside from perhaps adding or altering provinces if new lore becomes available or we need to for some purpose but adding new landmass won't happen.
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Portraits are Saffron's work; I think he really did the Sload justice![]()
Why don't you all work on the Sloads if you want them so badly ? The devs are already working on a thousand things, and do not have time to spare on such a thing.
Go for it, if you give the devs actual content instead of complaining, the chance of having the Sloads into the game will increase drastically.
Audiate, I would love to read your writing in a different form hopefully rather than passionate forum whining - you certainly have the energy for it. The reason the team puts new comers into event writing is because we are open to, and badly need flavour events for the many races of tamriel.
A basic checklist for Thras would be;
The time it would take me to do all that would be a weekend or more of modding if I'm motivated which I'd rather spend working on other areas of the mod and conflicts with my current plans on the Sload. There will be one landed Sload at some point in history on a small island somewhere off the coast of Hammerfell but other than that they'll make potential appearances in invasions (like Sunset Invasion) and other things. They're being included as a minor race, not a full blown one; hence the lack of dynamic portraits.
- Create the landmass in the topology file and use it to generate a normal map. I spent a lot more time on Akavir's than Tamriel's admittedly, but by the time I redid Akavir I'd learned a fair bit about creating heightmaps by hand and I'm quite proud of it. My favourite part being the river valley in the south.
- Draw the terrain types in the terrain.bmp.
- Add any trees in the trees.bmp.
- Draw the provinces in the province map.
- Draw in the islands to rivers.bmp
- Draw the islands in colormaps, it's what basically "prettifies" the terrain. It's the reason Elsweyr's desert, Hammerfell and the Potun's deserts look different, as well as how northern Skyrim, Atmora and southern Kamal are perpetually covered in a layer of snow/ice for example.
- Add the appropriate entries to definition.csv, positions.txt, region files, seasons, adjacencies.
- Create the new landed_titles entries along with new flags for the new titles (consider that we're missing flags even for core areas on Tamriel and elsewhere).
- Create province, title and character histories covering the 4 (technically 5) bookmarks we currently have.
- Localise everything.