Originally posted by King
Point 1: The game can start in 1936
Point 2: A better deployment by the French might of helped. For example having some reserves
Point 3: Where do you get your information on the fighting quaities of the Beligium Arrmy? I have never seen anything about that
Point 4: If you have read Panzer Leader then you will know it was Guderian's selective disobedence that saved the German plan. On 2 occasions it was nearly halted before cutting of the Allied armies
Point 5: The Germans got the arse kicked in the winter of 1941 and lost an entier army in the winter of 1942. In fact for all of those out there who admirer the German military machine it wasn't very good at winning wars. Having not won one against a real opponent since 1871.
1. And this is part of the fantasy scenario since we, the players, can alter pre-war history to make the French and English ground forces suck less than they did.
2. The French were still doomed. Trying to make an argument in favor of a French victory, given their utter defeat and the fact that they so readily surrendered, is also purest fantasy.
3. From a book on the effectiveness of soldiers throughout history. Have to dig around the attic to see if I can find it. It's been awhile, and that's about the only fact that stuck in my head.
4 and 5. As Napoleon said, the winner is the guy who makes the least number of mistakes. Until 1943 the Germans made fewer mistakes than any of their opponents, so much so that they managed to conquer just about all of Europe. I'd say that despite the relatively huge errors they made that's enough to qualify their efforts as 'genius'. Unless conquering Europe isn't good enough for you?
The Germans conquered the Poles and the French, both 'real' opponents and both thoroughly beaten in record time. Unless you're going to argue that France and Poland were part of the Allied team and so were never really conquered? Uh huh, tell me another.
Your assertion about not winning a war against a major opponent since 1871, then, is false.
Max