I think the citation above clearly implies that player's control of warfare will be more indirect. Is this right Paradox? Will you change the way warfare is simulated in your games? I'm asking this as the first article on Magna Mundi implies something similar. It also implies that there are options for the player to decide what he wants to keep control over. So more indirect control over warfare might be an optional thing, right?
No what it means is that you don't have Total War style tactical battles. You send the troops into a province and they fight, not too different from our other games.