Hi,
I am familiar with Paradox games, and have done the tutorial. The tutorial teaches you where buttons are and some concepts but gives you little in the way of how to build an effective strategy.
I've tried the game as something not overly ambitious, Spanish King, Irish Lord, etc.
What I would really like to lean is how to play something more powerful. Once I understand the general strategy one would play as something powerful, I can start working on building up a powerful kingdom to eventually rival those kinds of empires. However if I wouldn't know what to once I get there, I won't be any good at it.
What I am asking is for some general idea of what you would do first if you picked the Capetian King in 1066 (He starts as a boy) with William the bastard (Or Richard?) not sure, disloyal as his military commander. He has 8,000 troops and even though I'd like to kill him before he becomes a problem, it seems too late there.
So first question: What would you do about this disloyal vassal/minister of war?
(Why)
Second, France is vast with lots of titles to hand out, and a claim du jure on toulouse you are in danger of losing.
Second: What would you do about those titles? pass them out to the best people?
What would you do to toulouse?
(Why)?
Third, you are a child. Do you try to find a tutor for yourself? if so, who?
(Why?)
Is the game going to automatically tutor children for me or do I always have to do that? is asking them to tutor going to take them away from their job as mayor or something?
Fourth, Should I start trying to arrange marriage right away? What is matrilineal marriage and why would I do that?
(why?)
Five, what would your immediate goals be as France?
(why?)
Six, should we start putting advisors to hurry along research? or is there some benefit to having them sit around not on assignment?
Does it matter what province they are in? I usually stick them all in my capital because I have no idea what the point of setting them in a province is if they are developing tech.
If you can give me a sort of step-by-step guide to playing a big unweildy kingdom, I can better grasp this game.
I am familiar with Paradox games, and have done the tutorial. The tutorial teaches you where buttons are and some concepts but gives you little in the way of how to build an effective strategy.
I've tried the game as something not overly ambitious, Spanish King, Irish Lord, etc.
What I would really like to lean is how to play something more powerful. Once I understand the general strategy one would play as something powerful, I can start working on building up a powerful kingdom to eventually rival those kinds of empires. However if I wouldn't know what to once I get there, I won't be any good at it.
What I am asking is for some general idea of what you would do first if you picked the Capetian King in 1066 (He starts as a boy) with William the bastard (Or Richard?) not sure, disloyal as his military commander. He has 8,000 troops and even though I'd like to kill him before he becomes a problem, it seems too late there.
So first question: What would you do about this disloyal vassal/minister of war?
(Why)
Second, France is vast with lots of titles to hand out, and a claim du jure on toulouse you are in danger of losing.
Second: What would you do about those titles? pass them out to the best people?
What would you do to toulouse?
(Why)?
Third, you are a child. Do you try to find a tutor for yourself? if so, who?
(Why?)
Is the game going to automatically tutor children for me or do I always have to do that? is asking them to tutor going to take them away from their job as mayor or something?
Fourth, Should I start trying to arrange marriage right away? What is matrilineal marriage and why would I do that?
(why?)
Five, what would your immediate goals be as France?
(why?)
Six, should we start putting advisors to hurry along research? or is there some benefit to having them sit around not on assignment?
Does it matter what province they are in? I usually stick them all in my capital because I have no idea what the point of setting them in a province is if they are developing tech.
If you can give me a sort of step-by-step guide to playing a big unweildy kingdom, I can better grasp this game.