Title. Here are my 5:
- Build Megastructures anywhere in federal space. Options = NO / Gateways ONLY / Gateways AND habitats (for that juicy CPU ignition)
- Bonus: "Colonise anywhere in federal space" Y/N (colony will go to the owner of that system) - this ties in to #4 below, to a degree, as you'll have a partially shared economy so its in your interests either way, and might be useful for the occasions where the AI just doesn't want to touch a world or habitat.
- Policy specific laws [from HIGH / VERY HIGH cohesion] :
- Illegalise / Legalise / Copy Leader [ Slavery legal status / AI rights / War philosophy ]
- Standing Federal Army
- This is mostly because I'm lazy.
- But it would be an army any member can build troops for, and would be controlled by an AI "[FEDERATION NAME] ARMY", it would just move units around and invade as it sees fit.
- When it's troops are getting low just spam out some more, they'll be taken over by the AI soon as finished.
- Or let your AI allies do that for you (army AI weights can be used to tell allies to spam federal troops until there are at least 50/100/200/500 units - e.g. scaling with current game year or num enemy worlds).
- Fiscal Union (Sharing EC income / upkeep between members ... with varying degrees of fairness).
- Basically you share a % of your income AND expenses (OR Net Income only - which might be less cheesy ) amongst all members. I've made a mockup below, which might explain this better
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- Aggregate EC sharing is theoretically possible as of LEM, because EC is the only resource with triggers to test both income and expenses (not just net EC balance) - you can also do this inc. or excl. of trade > EC conversions with one extra step.
- Theoretically you could just use "net income" (not separating income from upkeep) and share that instead. That would work for all resources. You could have a "goods union" that shared the Net (Positive or negative) or Net (positive only) monthly income of basic / basic+advanced / all (except influence and unity) resources too. either on an equal, or X-type weighted basis.
- This would effectively create a single unified economy between federal members.
- Pops can relocate to ANY vacant job (if valid) on any Planet (with a transit hub in orbit only?) within ANY member state in the federation - right now pops only relocate within your own territory.
- There may be unemployed pops in a member state but they'll never really come over to your jobs even with free migration (which, as I understand it affects immigration/emigration push/pull as a factor in pop growth, but never physically moves pops - unlike refugee events or [domestic] pop relocation).
- Now you'll actually be able to have an ecumenopolis in a federation and have pops from across the galaxy flocking to it, like the first league.
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