This is a casual discussion. Let's see if we combine each person's first priority, are we going to see a complete and interesting combat gameplay.
My first priority would be to introduce Dog Fights.
It means we should get a focus on "Strikecrafts". There needs to be various types of fighters you can launch. The Amoeboid Fighters will be one of the good ones. And then we will have regular winged fighters, variable fighters from Macross (or a rip-off from it), armoured troopers like from Votoms and Yamato, then a few "larger" robots like Mobile Suits (from Gundam) or Valiancers (from Buddy Complex), and finally some giant robots like Mazingar Z, and even gianter ones, like Gunbuster.
There should be a strikecraft designer like what we have in Ship Designers. Then we can choose a "Hull", from smaller aeroplanes that each squad has more units or a 3-MS Strike Group or just 1 Giant Robot as a single unit.
Dog Fights would be engagements without the Ships. You launch your strikecrafts while the ships continue to sail, until one side is overpowered.
They are used as "uncommitted fights". So if it's a Dog Fight, it's just a Dog Fight against strikecrafts. Then it can be escalated to be a Fleet Battle so both sides just commit everything they have.
Does it improve gameplay? We don't know until we have it. But it improves coolness.
My first priority would be to introduce Dog Fights.
It means we should get a focus on "Strikecrafts". There needs to be various types of fighters you can launch. The Amoeboid Fighters will be one of the good ones. And then we will have regular winged fighters, variable fighters from Macross (or a rip-off from it), armoured troopers like from Votoms and Yamato, then a few "larger" robots like Mobile Suits (from Gundam) or Valiancers (from Buddy Complex), and finally some giant robots like Mazingar Z, and even gianter ones, like Gunbuster.
There should be a strikecraft designer like what we have in Ship Designers. Then we can choose a "Hull", from smaller aeroplanes that each squad has more units or a 3-MS Strike Group or just 1 Giant Robot as a single unit.
Dog Fights would be engagements without the Ships. You launch your strikecrafts while the ships continue to sail, until one side is overpowered.
They are used as "uncommitted fights". So if it's a Dog Fight, it's just a Dog Fight against strikecrafts. Then it can be escalated to be a Fleet Battle so both sides just commit everything they have.
Does it improve gameplay? We don't know until we have it. But it improves coolness.
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