oookk, lets assume then that Japan gets the catholicism event a lot, flips to catholicism, and that Korea and Ming invade Japan and eat it.
Japen westernizes, and I full annex them;,as catholic nation.
Then they get released as my vassal, to reconquer all their cores. As SHINTO, because thats how the files are, because its historical.

This is a historical simulation game , not a hardcoded static map that answers only to 1444 historical reality files.
Eu4 is about creating alternative history, and this just feels like arbitrary nerf to 'release religious idea group Najd as catholic vassal to convert stuff for you.'
I know that move is dirty and considered maybe gamey, but it is a GAME.
If a strategical map game has rules that refer to historical origins, while shaping history from the start of the campaign, it feels awkard to see 1444 history files blocking you to do this or that in 1644, so to speak. History is made by the victors. period. If you win, you do whatever, if willing to suffer rebels.
On the other hand, a sense of realism might endulge me to say that its highly unrealistic that recently force converted Najd people in the desert will sunddenly see the rise of tons of christian missionaries, who will then convert entire Levant, africa, and Persia.
Its a bit like all the other changes in common sense..
We got to adapt to Paradox new idea of how to play the game.
And believe it or not, the new patch (yes i even bought the dlc!) incites me to try some achievements, as the new mechanics make the game a LOT more interesting and harder, inciting even me to try to play past 1650 (because usually in 1.9 if you didn't control map before 1650, WC was out so to speak).
All in all,
common sense patch (after like 40 hours of gameplay) incites a weird feeling in me. A mix of attraction/repulse to the new mechanics.
Overall? I never thought I would say this, but all of a sudden some of the 'semi-hard' achievements of 1.9 and the new ones incite me to think 'hhrrrrrmmm, is it possible with new mechanics?"
I know long post. But I asked for feedback on common sense patch, and here I give it too.
The change the thread is about still irks me though. I think a player should be able to release a vassal in his own religion if the nationalism/religion rebel timers ran out. Or something.
Many of the common sense changes are, well, a radical forced conversion on the older type of 'wide' players, including me.
But you won't see me nag.
Eu4 challenges me again now.
Japen westernizes, and I full annex them;,as catholic nation.
Then they get released as my vassal, to reconquer all their cores. As SHINTO, because thats how the files are, because its historical.
This is a historical simulation game , not a hardcoded static map that answers only to 1444 historical reality files.
Eu4 is about creating alternative history, and this just feels like arbitrary nerf to 'release religious idea group Najd as catholic vassal to convert stuff for you.'
I know that move is dirty and considered maybe gamey, but it is a GAME.
If a strategical map game has rules that refer to historical origins, while shaping history from the start of the campaign, it feels awkard to see 1444 history files blocking you to do this or that in 1644, so to speak. History is made by the victors. period. If you win, you do whatever, if willing to suffer rebels.
On the other hand, a sense of realism might endulge me to say that its highly unrealistic that recently force converted Najd people in the desert will sunddenly see the rise of tons of christian missionaries, who will then convert entire Levant, africa, and Persia.
Its a bit like all the other changes in common sense..
We got to adapt to Paradox new idea of how to play the game.
And believe it or not, the new patch (yes i even bought the dlc!) incites me to try some achievements, as the new mechanics make the game a LOT more interesting and harder, inciting even me to try to play past 1650 (because usually in 1.9 if you didn't control map before 1650, WC was out so to speak).
All in all,
common sense patch (after like 40 hours of gameplay) incites a weird feeling in me. A mix of attraction/repulse to the new mechanics.
Overall? I never thought I would say this, but all of a sudden some of the 'semi-hard' achievements of 1.9 and the new ones incite me to think 'hhrrrrrmmm, is it possible with new mechanics?"
I know long post. But I asked for feedback on common sense patch, and here I give it too.
The change the thread is about still irks me though. I think a player should be able to release a vassal in his own religion if the nationalism/religion rebel timers ran out. Or something.
Many of the common sense changes are, well, a radical forced conversion on the older type of 'wide' players, including me.
But you won't see me nag.
Eu4 challenges me again now.
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