So I have watched all kinds of tutorials on that matter and everyone seems to have a little difference or preference when it comes to the optimal army compositons, especially late game.
So as a long time EU4 player I understand the concepts of combat width and getting 1:1 ratio of Infantry and Art in your army.
What I don't understand is, however, what should your army look like ones you've researched planes and tanks, and why is lower combat width a good thing in this game, while in EU4 a bigger combat width is preferred.
Right now I am making 30k stacks early game (4inf, 1 huss,1eng,4cannons)
For early 20th century I go with 60k stacks (8inf,2huss,2eng,8cannons)
So my problem is once i research tanks and planes, I have no idea what to replace or add to my armies when it comes to these 2 units, especially tanks since they count as artillery but dont have any support and fight in the front line while their stats dont seem that much better compared to my infantry/guards/cannons.
So as a long time EU4 player I understand the concepts of combat width and getting 1:1 ratio of Infantry and Art in your army.
What I don't understand is, however, what should your army look like ones you've researched planes and tanks, and why is lower combat width a good thing in this game, while in EU4 a bigger combat width is preferred.
Right now I am making 30k stacks early game (4inf, 1 huss,1eng,4cannons)
For early 20th century I go with 60k stacks (8inf,2huss,2eng,8cannons)
So my problem is once i research tanks and planes, I have no idea what to replace or add to my armies when it comes to these 2 units, especially tanks since they count as artillery but dont have any support and fight in the front line while their stats dont seem that much better compared to my infantry/guards/cannons.