• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ahk528

First Lieutenant
35 Badges
Aug 27, 2012
228
68
  • Crusader Kings II
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Supreme Ruler: Cold War
  • Europa Universalis IV: Mare Nostrum
CKII is above all else a game of dynastic managment. The War of the Roses and the politics of that era seem much better modelled by CKII than EUIV.
A War of the Roses DLC would add some later bookmarks and an extension. And for the features side would focus on dynasty mechanics, especially rivalrys.
Outside of the War of the Roses itself it could allow for the inclusion of a few other interseting events-
*Emergence of the Spanish Inquisition
*The end of the 100 years war.
*The 13 years' war between Poland and the Teutonic Order.
*The Ottomon's pushing into Eastern Europe.
*Sonni Ali uniting the Songhai Empire.
*Vlad Ţepeş
*Unification of Spain
*Stephen the Great
*Burgundinian Wars
*Muscovy conquering Novogrod
I could go on with my other ideas but that is a rough out line of what I thought and I'm interested to hear other's thoughts.
I feel like, in Britain at least, the end of the Wars of the Roses is as close as you can get to a good cut-off between 'dark age' Britain and the more modern statist way the country came to be ran in Tudor times and onwards. The war itself, it's 'cast' and the reasons behind it seem like the exact type of story that ckii is perfect to create.
I feel like EUIV robbed us of some of the events that define and end the "ckii era" haha.
 
Upvote 0

Haccoude

Syndic
75 Badges
Aug 20, 2010
1.238
923
  • Stellaris: Apocalypse
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Horse Lords
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis III: Collection
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Tyranny: Gold Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Shadowrun: Dragonfall
  • Europa Universalis IV
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: La Resistance
  • Victoria 2
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis III
CKII is above all else a game of dynastic managment. The War of the Roses and the politics of that era seem much better modelled by CKII than EUIV.
A War of the Roses DLC would add some later bookmarks and an extension. And for the features side would focus on dynasty mechanics, especially rivalrys.
Outside of the War of the Roses itself it could allow for the inclusion of a few other interseting events-
*Emergence of the Spanish Inquisition
*The end of the 100 years war.
*The 13 years' war between Poland and the Teutonic Order.
*The Ottomon's pushing into Eastern Europe.
*Sonni Ali uniting the Songhai Empire.
*Vlad Ţepeş
*Unification of Spain
*Stephen the Great
*Burgundinian Wars
*Muscovy conquering Novogrod
I could go on with my other ideas but that is a rough out line of what I thought and I'm interested to hear other's thoughts.
I feel like, in Britain at least, the end of the Wars of the Roses is as close as you can get to a good cut-off between 'dark age' Britain and the more modern statist way the country came to be ran in Tudor times and onwards. The war itself, it's 'cast' and the reasons behind it seem like the exact type of story that ckii is perfect to create.
I feel like EUIV robbed us of some of the events that define and end the "ckii era" haha.
The CK2 Era is the High Middle Ages roughly from 1090-1290, not the Middle Ages in their entirety. While the start and end dates for CK2 cover a larger amount of history than this, the actual mechanics of gameplay doesn't. The War of the Roses took place in the Late Middle Ages/Early Renaissance, an era which is currently not covered by any Paradox games.
 

darthfanta

Basileus Basileōn
65 Badges
Apr 22, 2012
3.773
176
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
  • Cities: Skylines - Parklife
The CK2 Era is the High Middle Ages roughly from 1090-1290, not the Middle Ages in their entirety. While the start and end dates for CK2 cover a larger amount of history than this, the actual mechanics of gameplay doesn't. The War of the Roses took place in the Late Middle Ages/Early Renaissance, an era which is currently not covered by any Paradox games.
It's covered by EUIV.
 

zharliette

Captain
84 Badges
Oct 4, 2014
386
336
It's covered by EUIV.

I think what he means is that it isn't covered with mechanics befitting to this timeperiod. EU does it, but as far I understand, EU mechanics don't really simulate that time very well. It should really be something between EU and CK, in that, while it's still about dynasties and people, it's also about nations and politics.
 

darthfanta

Basileus Basileōn
65 Badges
Apr 22, 2012
3.773
176
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
  • Cities: Skylines - Parklife
I think what he means is that it isn't covered with mechanics befitting to this timeperiod. EU does it, but as far I understand, EU mechanics don't really simulate that time very well. It should really be something between EU and CK, in that, while it's still about dynasties and people, it's also about nations and politics.
War of Roses is actually an event in EUIV.Not sure paradox would try to cover the same thing twice.
 

Talq

Field Marshal
51 Badges
Sep 7, 2009
4.795
1.007
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Rights of Man
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Age of Wonders: Planetfall
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Its not so much 'covered by EU4', but you are playing in territory where CK2 is really straining to cover it well (especially the increasing importance of gunpowder and cannon)
 

zharliette

Captain
84 Badges
Oct 4, 2014
386
336
War of Roses is actually an event in EUIV.Not sure paradox would try to cover the same thing twice.

I get that. What I'm saying is, that war of the roses is sort of a complex thing and to model it properly, you would need actual characters and dynasties, like in CK, but on the other hand, CK mechanics alone aren't enough. I guess the moral of the story is, that if you have so much history going on, there must be generalisations, because otherwise you'd need to make dozens of games that are specially tailored for each particular time period and that would be, well, time consuming and not worth a bother. I'm actually fine with it being in EU. I don't think CK can currently cope with renaissance. But a DLC focusing on endgame and renaissance would be most welcome. In fact, really anything that gives a feeling of time actually passing and things changing. Currently when I play I feel more and more, that the game is about a dystopical scenario of what happens when one moment in time endures forever. When I start in the 8th century, I play 700 years in the 8th century. If I start in 11th century, I play 400 years of 11th century and so on.
 

darthfanta

Basileus Basileōn
65 Badges
Apr 22, 2012
3.773
176
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 3 Sign Up
  • 500k Club
  • Victoria 2
  • Cities: Skylines - Parklife
I get that. What I'm saying is, that war of the roses is sort of a complex thing and to model it properly, you would need actual characters and dynasties, like in CK, but on the other hand, CK mechanics alone aren't enough. I guess the moral of the story is, that if you have so much history going on, there must be generalisations, because otherwise you'd need to make dozens of games that are specially tailored for each particular time period and that would be, well, time consuming and not worth a bother. I'm actually fine with it being in EU. I don't think CK can currently cope with renaissance. But a DLC focusing on endgame and renaissance would be most welcome. In fact, really anything that gives a feeling of time actually passing and things changing. Currently when I play I feel more and more, that the game is about a dystopical scenario of what happens when one moment in time endures forever. When I start in the 8th century, I play 700 years in the 8th century. If I start in 11th century, I play 400 years of 11th century and so on.
So what kinds of things do you want to see end game?I really don't think paradox will spend the time on a single civil war in one of many kingdoms unless there's a lot of things players can do there.Knowing paradox,they'd probably just cover renaissance by having a series of events. The only substantial addition is probably artillery.
 
Last edited:

zharliette

Captain
84 Badges
Oct 4, 2014
386
336
So what kinds of things do you want to see end game?I really don't think paradox will spend the time on a single civil war on one of many kingdoms unless there's a lot of things players can do there.Knowing paradox,they'd probably just cover renaissance by having a series of events. The only substantial addition is probably guns.

Well, there could be some mechanics to model such dynastic wars in general, not just war of the roses specifically, since thats out of the timeframe anyway. But you know, 100 years war for example. I don't really imagine how it could be done, but general idea would be to model dynastic infighting when there aren't any direct and undisputable heirs. Faction system is quite alright in dealing with laws and general civil wars, but I think claims warrant a different mechanic. Perhaps civil wars akin to those in AGOT mod, where once it breaks out, everybody gets a chance to decide which side they'll support, maybe even choose a different claimant altogether and make it a three-way war and so on.

About renaissance and time periods...Somebody suggested that the interface could change at some point to illustrate the transition from romanesque architecture to gothic one. It really isn't much and would probably be too much of a hassle, but it would certainly make me happier. And well, events are fine by me. The game basically consist of events so they would be enough for me to give a bit of period flavour here and there. To mark important people that lived, perhaps make them courtiers and so on. Not unlike in EU4. I mean, wouldn't it be cool to have, for example, Thomas Aquinas pop up and become your courtier? We already have Jean d'Arc so there's certainly a precedent for such things already.
 

Arko

Red zone
45 Badges
Jul 1, 2009
7.087
1.124
  • Europa Universalis IV
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II
  • Crusader Kings III
  • Deus Vult
  • Cities: Skylines
  • Magicka
The CK2 Era is the High Middle Ages roughly from 1090-1290, not the Middle Ages in their entirety. While the start and end dates for CK2 cover a larger amount of history than this, the actual mechanics of gameplay doesn't. The War of the Roses took place in the Late Middle Ages/Early Renaissance, an era which is currently not covered by any Paradox games.
yes, it is why CK2 starts in 769...
It's covered by EUIV.
honestly those are 2 very different games.
 

Ruwaard

Imperial Vicar of the HRE
69 Badges
Oct 4, 2010
4.248
751
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings III
  • 500k Club
  • Crusader Kings II: Holy Fury
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: The Republic
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Stellaris: Leviathans Story Pack
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Apocalypse
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Cradle of Civilization
Its not so much 'covered by EU4', but you are playing in territory where CK2 is really straining to cover it well (especially the increasing importance of gunpowder and cannon)

Hence I agree with zharliette. To do this particular period justice you need something in between CK II and EU IV. CK II does a much better job a depicting the dynastic element, which in EU IV is rather abstract.

I also agree with Arko, if CK II can start in 769, which BTW IMHO CK II is really straining to cover it well, then it can also cover the war of the Roses. Though personally I wouldn't go beyond 1492 with CK II.