Hi guys, just wanted to run something by you lot.
I was thinking about how food is going to go from a local to global resource very shortly, and I felt that a mechanic where pops consume additional food with higher standards of living might work well. On a headcanon + brief examination of reality level, it makes sense: improved standards of living are associated with an increase in the quantity and variety of food consumed. It also didn't make sense to me that slave pops would consume the same amount of food as full citizen pops. Either the full citizen pops were eating the bare minimum, subsistence amount that the slaves were eating, or the slaves were eating as well as their masters. Neither makes sense.
Mechanics-wise, I'd see this as a solution to the min-maxy situation now where food production is almost irrelevant once you hit max population. There would be a reason to dedicate fertile (read: many food tiles) worlds to agriculture.
Edit: grammar
I was thinking about how food is going to go from a local to global resource very shortly, and I felt that a mechanic where pops consume additional food with higher standards of living might work well. On a headcanon + brief examination of reality level, it makes sense: improved standards of living are associated with an increase in the quantity and variety of food consumed. It also didn't make sense to me that slave pops would consume the same amount of food as full citizen pops. Either the full citizen pops were eating the bare minimum, subsistence amount that the slaves were eating, or the slaves were eating as well as their masters. Neither makes sense.
Mechanics-wise, I'd see this as a solution to the min-maxy situation now where food production is almost irrelevant once you hit max population. There would be a reason to dedicate fertile (read: many food tiles) worlds to agriculture.
Edit: grammar
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