• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

BillKephart

Corporal
50 Badges
Apr 10, 2009
25
0
  • Crusader Kings II
  • Pillars of Eternity
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Charlemagne
  • Cities in Motion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings III
  • Knights of Honor
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Victoria: Revolutions
  • Crusader Kings II: Legacy of Rome
In the same way each political faction has a leader why not have each family have a pater familias? Perhaps have modifiers that cause increased family consistency (ie they all cluster in one party or another, and if the pater familias changes parties he will bring the greater part of his family in that direction). This could be coupled with increased control of families (arranged marriages and divorces). Alliances between families could play a part in this. You could also keep track over what level the family is in Rome (ie how many consuls/men who have had triumphs/etc have come from the family) and you could have mechanics for a family to skyrocket in prestige by having one of the members being a novus homo.

Another nice feature would be an automatic auto pause mechanic that pauses and prompts you when a particular office term is up so you don't have to watch it and can keep the offices/duxes cycling with maximum efficiency.

Another would be temporary dictatorship in republics. Say it is an event that can happen when you are losing a war, your highest martial character could appear with a fresh army in your capital and he becomes your head of state for a set period (you can then name a master of horse instead of two censors).

Lastly, have you ever though about reworking triumphs? First of all the bonuses should be much higher but triumphs should also be much rarer. Suppose when a foreign war breaks out you designate an overall commander of the war (a consul/proconsul) and if and only if that war is successful and there is enough political support he can celebrate a triumph. The present triumph button can remain but be changed to "ovation" (as you can have one after defeating slaves/rebels/pirates).
 

vertinox

Field Marshal
75 Badges
Aug 10, 2002
3.742
271
twitch.tv
  • Mount & Blade: Warband
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Victoria: Revolutions
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Achtung Panzer
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Prison Architect
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
Another nice feature would be an automatic auto pause mechanic that pauses and prompts you when a particular office term is up so you don't have to watch it and can keep the offices/duxes cycling with maximum efficiency.

Well I think we could really use an alert for upcoming elections and alert when censors, governor's, and the like are ready to be replaced.

Most of the time I play on slow and just open up each screen once a month.

Its a pain though.