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Bananson

Second Lieutenant
81 Badges
Mar 28, 2006
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Hello,

Here are some thoughts concernig the concept of connecting units with pops and getting rid of manpower concept

1) Unit recruitment: When unit is created, a number of pops (1 or more, matter of game balance) is deducted/drafted from province pops. Unit types are dependand on pop types for example cavalry is recruited from nobles etc. Special reforms like Marian can enable recruiting from other pops than before (freemen instead of citizen). Also culture should matter, let's say you can only recruit auxillia from non-primary culture for romans.

2) Unit replenishment. When unit is damaged and stays in one of player's province, it consumes pop growth of pop of same culture and type. So if you recently conquer new lands, you will not be able to replenish your primary culture noble units, you should rely on auxillia or return to your capital province or other province where your culture and nobility is present.

3) Disbanding units. Units 'carry' pops with them so when you disband a unit in territory, it adds pop there simmilar to how migration works currently. This is how you can reflect military veteran colonisation.

One off-topic idea: automatic cultural assimilation should be almost not-existance or happen only in very populated cities. Introducing your own culture to the conquered provinces should be based on expulsion, razing cities and then landing your veterans or sending civil colonists.
 
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