Am I right in TheoryCrafting that for most countries, picking three ideas in two categories, and two ideas in the last category is the way to go? Spread out your monarch power points and all. Obviously the last few ideas may not even come in to play, because at least 90% of games are never played until completion. So for the first three ideas you might want to split them between the three categories.
I think we will see some 2-2-4 builds, in no particular order. Especially if you take an idea that yields a bonus adviser, then you can take an adviser from the monarch point category in which you have more idea groups to balance out your point accumulation with expenditure. That was a complicated sentence, but I think you get what I mean. That way, you have 1 adviser for every two idea groups (1 admin guy to support your 2 admin idea groups, 2 diplo guys for your 4 diplo idea groups, and so on). It remains proportional. 3-2-3 doesn't lend itself to that kind of management, but there are probably ways to make that work smoothly (i.e. if you are really into advisers and roll with 5 from ideas and gosh maybe 6 as HREmperor!) Of course, all of this does not factor in which monarch point category you tend to burn through most quickly as a result of all the other factors in the game.
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