Religious 13
Economic: 19
Administrative: 25
Humanist: 6
Diplomatic: 22
Exploration: 23
Influence: 21
Offensive: 21
Defensive: 19
Quantity: 13
Up Humanist. It's a great idea, and I've always seen myself pick it in every game as Commonwealth, Ottomans, etc. It's great for huge empires, and some nations practically require them to function properly. Also, its events make your nation littered with heretics and stuff like that, and I love variety in my nations. Also, never having to deal with rebellions (at most having to increase autonomy for a while) is so satisfying.
Down Quantity. It's an idea that is definitely not bad, but compared to the ones still standing, and the fact that usually you cannot afford the extra forcelimits it gives, it's very circumstantial, and when I pick it I end up feeling like an idiot afterwards because I can rarely put all that extra forcelimits to use, and while the extra manpower helps, I still feel as if I would've gotten more out of my MP with another military idea group.