Was thinking about how inland republics like Florence, Switzerland and Cordoba could work dynastically in-game and had some ideas that I thought could be interesting.
Succession:
Succession would essentially work the same way as merchant republics, with a ruler elected from among several noble families and each family choosing a preferred head of the family.
Holdings:
Oligarchic Republic characters would be able to hold both city and barony holdings, reflecting the strong presence and influence of the feudal nobility even in the governing councils of republics like that of Florence.
Trade:
This is where things start to differ. Instead of trade posts, Oligarchic Republics would have "branch offices" that can be built in any county in diplomatic range. Branch offices wouldn't be as strong as trade posts in terms of raw tax and trade income, but would open up opportunities for a new mechanic: banking.
Banking:
Building a branch office in a county allows the holder of the county and their liege(s) to take loans of varying amounts from the branch office holder at at a fixed interest rate for a fixed duration of time. Branch office owners will also be able to offer loans. The city of Florence in particular made its fortune off of banking, with the Medici family becoming one of the most powerful in Europe through their time in the position of the Papal Bankers. When time comes for the loan to be repaid, the ruler will either pay back with interest, refuse to pay or offer alternate compensation.
If they renge on a loan:
The offending ruler is given a malus to general opinion, and a negative modifier to their income reflecting other merchants, traders and bankers' lack of trust in them. The loan provider also gains a casus belli. Should they declare war and win, they'll take significantly more gold than was originally owed. This casus belli will also apply to the heir of the renger after succession along with lesser versions of the opinion malus and income modifier.
If they offer alternate compensation:
Depending on the size of the loan, the loan provider will be able to demand an appropriate amount of land personally held by the ruler while also enforcing a truce or artifacts of value relating to the size of the loan. An option to sell useless artifacts would make this even better.
Bankruptcy
Rather than the current system where going into the negative starts giving you negative province modifiers, rulers in Oligarchic Republics would be spared of these in exchange for a bankruptcy timer of a couple years. Should they be unable to return to a positive treasury the game will end for a player and the family will be replaced with a new noble house.
Overall playstyle:
Oligarchic Republics would be high risk, high reward. Smaller, safer loans to counts in the HRE might give a steady source of income but offer England a large loan in a war with France and you could make a pretty penny or a surprise outbreak of smallpox might wreck their economy and leave you on the verge of bankruptcy. It would probabaly end up a more passive form of play but I'm sure I'm not the only one who'd enjoy it.
Would be glad to hear opinions and suggestions!!
Succession:
Succession would essentially work the same way as merchant republics, with a ruler elected from among several noble families and each family choosing a preferred head of the family.
Holdings:
Oligarchic Republic characters would be able to hold both city and barony holdings, reflecting the strong presence and influence of the feudal nobility even in the governing councils of republics like that of Florence.
Trade:
This is where things start to differ. Instead of trade posts, Oligarchic Republics would have "branch offices" that can be built in any county in diplomatic range. Branch offices wouldn't be as strong as trade posts in terms of raw tax and trade income, but would open up opportunities for a new mechanic: banking.
Banking:
Building a branch office in a county allows the holder of the county and their liege(s) to take loans of varying amounts from the branch office holder at at a fixed interest rate for a fixed duration of time. Branch office owners will also be able to offer loans. The city of Florence in particular made its fortune off of banking, with the Medici family becoming one of the most powerful in Europe through their time in the position of the Papal Bankers. When time comes for the loan to be repaid, the ruler will either pay back with interest, refuse to pay or offer alternate compensation.
If they renge on a loan:
The offending ruler is given a malus to general opinion, and a negative modifier to their income reflecting other merchants, traders and bankers' lack of trust in them. The loan provider also gains a casus belli. Should they declare war and win, they'll take significantly more gold than was originally owed. This casus belli will also apply to the heir of the renger after succession along with lesser versions of the opinion malus and income modifier.
If they offer alternate compensation:
Depending on the size of the loan, the loan provider will be able to demand an appropriate amount of land personally held by the ruler while also enforcing a truce or artifacts of value relating to the size of the loan. An option to sell useless artifacts would make this even better.
Bankruptcy
Rather than the current system where going into the negative starts giving you negative province modifiers, rulers in Oligarchic Republics would be spared of these in exchange for a bankruptcy timer of a couple years. Should they be unable to return to a positive treasury the game will end for a player and the family will be replaced with a new noble house.
Overall playstyle:
Oligarchic Republics would be high risk, high reward. Smaller, safer loans to counts in the HRE might give a steady source of income but offer England a large loan in a war with France and you could make a pretty penny or a surprise outbreak of smallpox might wreck their economy and leave you on the verge of bankruptcy. It would probabaly end up a more passive form of play but I'm sure I'm not the only one who'd enjoy it.
Would be glad to hear opinions and suggestions!!