To begin with: it is not another rage thread about 1.5 patch and coalitions and so on... I'm neutral about them. I jus try to live with them. This is just idea to make ae more reasonable
. Idk if someone came with this idea already, I'm pretty new to forum.
What about "simple"(I'm not a developer and lack basic knowledge) mechanism that calculate ae taken on province base tax? For e.g: you take province with a base tax of 1: ae gained from that should be(value to be discussed):
Not sure if manpower would also do good for it. IMO if sb takes vast land of siberia with base tax 1(as some says bt visualises wealth and population of province during timeline of eu4 - with some mistakes aka viyanasomething with the city being one of the biggest in the world in this period. In eu 4 bt of 2 or 3 and low manpower) there should be a big amount of ae because who cares about empty land? Provinces taken in europe would naturally cause more ae.
What about "simple"(I'm not a developer and lack basic knowledge) mechanism that calculate ae taken on province base tax? For e.g: you take province with a base tax of 1: ae gained from that should be(value to be discussed):
.<base tax>* <modifier per bt> * <cb ae modifier> * <sophisticated paradox modifiers which reduces/increase amount of actual ae received>
Not sure if manpower would also do good for it. IMO if sb takes vast land of siberia with base tax 1(as some says bt visualises wealth and population of province during timeline of eu4 - with some mistakes aka viyanasomething with the city being one of the biggest in the world in this period. In eu 4 bt of 2 or 3 and low manpower) there should be a big amount of ae because who cares about empty land? Provinces taken in europe would naturally cause more ae.