cynos said:
Quick query - is there a guide anywhere to what these things mean?
id = { type = 4712 id = 3678135 }
There's a few in my saved game header section, and they also occur in the attacker/defender bits of the combats. Is it sprite info?
Thanks in advance.
I am sure someone can give a fuller explaination. However;
Each item in the game has a unique id that differentaites them from each other. Wars and Alliances are defined this way, specific Armies and Navies as well. Each id therefore points to one of those and to one only.
alliance = {
id = { type = 9424 id = 1 }
type = vassalization
startdate = { year = 1617 month = january day = 0 }
expirydate = { year = 1820 month = december day = 29 }
participant = { ENG SCO }
}
this points to an alliance between England and Scotland for example.
war = {
id = { type = 4712 id = 16978 }
date = { year = 1618 month = march day = 23 }
enddate = { year = 1625 month = december day = 8 }
defenderscore = { PAR = { GEN = 6 } VEN = { GEN = 28 } BAD = { } }
attackerscore = { GEN = { VEN = 17 PAR = 14 } }
attackers = {
id = { type = 4712 id = 16976 } type = war
startdate = { year = 1618 month = march day = 23 }
expirydate = { year = 0 month = january day = 0 }
participant = { GEN }
}
defenders = {
id = { type = 4712 id = 16977 }
type = war
startdate = { year = 1618 month = march day = 23 }
expirydate = { year = 0 month = january day = 0 }
participant = { PAR VEN BAD }
}
}
this to a war between two alliances. The numbers are consecutive. They point to the war participants (in fact the war status of all participants), not to any actual armies participating.
They are unique identification the game uses to identify specifics actions ongoing in a savedgame so that the game can continue them when the game is loaded.
Ayeshteni