Many units in WW2 never served as integrated parts of divisions but rather as detached regiments or battalions that were sent to where they were most needed. German "schwere Panzer-Abteilungs" is one example as well as many corps-level artillery units.
In the game as it is now, I can create a division as a single battalion, but it will not perform well at all in combat. I think that the combat system should could be able to handle this by allocating it to the divisions it shares the battle with.
A thought is for us to be able to set a division to be a "detachment". A detachment should only be able to be one regiment in size and when they enter combat, they will be temporarily distributed among the other divisions in the battle. That way, we will be able to have our specialized detachments that we can send to parts of the front we want to reinforce without having too much micro. It would add both immersion and flexibility.
In the game as it is now, I can create a division as a single battalion, but it will not perform well at all in combat. I think that the combat system should could be able to handle this by allocating it to the divisions it shares the battle with.
A thought is for us to be able to set a division to be a "detachment". A detachment should only be able to be one regiment in size and when they enter combat, they will be temporarily distributed among the other divisions in the battle. That way, we will be able to have our specialized detachments that we can send to parts of the front we want to reinforce without having too much micro. It would add both immersion and flexibility.