• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Vlad123

Lt. General
1 Badges
Feb 7, 2015
1.669
1.290
  • Crusader Kings II: The Old Gods
I wouldn't spam WWI planes to get air superiority against a competent opponent. You will get thrashed in the skies and your planes will be farmed for air XP.

But I also wouldn't waste time with jets, either. I haven't tested them lately, but every time I have, they are either inferior to other types of planes at the 1944-46 tech level at shooting down bombers, or not cost effective against fighters, or even worse than rocket interceptors against strategic bombing. And by the time you can finally get them, for most games, it doesn't matter. And the opportunity cost is substantial.

There is a cogent argument for grabbing rocket techs just to make Rocket Artillery good. There is a tipping point in techs where Rocket Artillery beats tube artillery once you have enough techs in place. But that's not my thing.
only for rocket artillery are good. PS: the spam of WW1 airplane are good for SP because IA are dumb
 

Louella

Field Marshal
70 Badges
Jul 18, 2015
3.168
3.049
33
  • Stellaris: Leviathans Story Pack
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Cradle of Civilization
  • VtM - Bloodlines 2 Blood Moon Edition
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Battle for Bosporus
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Charlemagne
I should also point out that no one should be using strategic rockets in HOI4 anyway. They are buggy and inflict tiny amounts of damage due to how the missiles run the mission and the placement of rocket sites in certain states.

iirc, vanilla, the rocket sites launch 1 rocket per day, and tier 1 missiles (the V-1 model) often don't even have enough range to strike a different air zone.
 
  • 1
Reactions:

Dlin369

General
64 Badges
Aug 17, 2017
1.943
3.400
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • March of the Eagles
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
The problem is that they only serve to unlock the jet technology for ... ah no wait just spam ww1 biplanes to get air superiority ...

I think Air-Warfare in HOI4 is pretty heavily slanted in favor of those with better tech rather than those with more planes. Everytime I try massing a bunch of 1936 airplanes against considerably fewer 1940 ones as the Soviet Union, most of my planes get shot down from the sky in a few weeks
 
  • 1
Reactions:

Vlad123

Lt. General
1 Badges
Feb 7, 2015
1.669
1.290
  • Crusader Kings II: The Old Gods
I think Air-Warfare in HOI4 is pretty heavily slanted in favor of those with better tech rather than those with more planes. Everytime I try massing a bunch of 1936 airplanes against considerably fewer 1940 ones as the Soviet Union, most of my planes get shot down from the sky in a few weeks
this was canged by a update? i Remember a user can hate their Jet not do a slaugther of enemy biplane
 

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.656
20.099
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
this was canged by a update? i Remember a user can hate their Jet not do a slaugther of enemy biplane

I never recall that being the case in any iteration of the game.

I did some tests a long time ago that demonstrated Tier 1 Jets were kind of crappy against 1944 light fighters because certain doctrine and air designer buffs didn't apply to them. But they'd still tear lower tech planes to shreds.

And this thread has some tests that show Interwar fighters trying to intercept and shoot down B-29s and jet bombers.

The bi-planes died in absolute droves trying to kill a few B-29s
 
  • 1
Reactions:

Mister Analyst

Lt. General
80 Badges
Jul 27, 2018
1.249
1.596
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
iirc, vanilla, the rocket sites launch 1 rocket per day, and tier 1 missiles (the V-1 model) often don't even have enough range to strike a different air zone.
The HOI4 wiki page missile supports your statement.

ModelIconYearStrategic
Bombing
AgilityMax
Speed
Range
(km)
Fuel
Usage
Naval
Targeting
Naval
Attack
ReliabilityProduction
Cost
Resources
Per Factory
Guided Missile I
Basic Guided Missile.png
1944300.010.0640 km/h5000.61.580.0%None - auto generate 1 per day per rocket site0
Guided Missile II
Improved Guided Missile.png
1945450.010.05760 km/h6400.61.580.0%None - auto generate 1 per day per rocket site0
Guided Missile III
Advanced Guided Missile.png
1946600.010.09999 km/h110000.61.580.0%None - auto generate 1 per day per rocket site0
 

Voigt

General
66 Badges
Mar 15, 2012
2.254
2.762
1945 Jet planes you should only ever consider, if you run out of Al and need even more production on planes.
1950 Jet Fighters are decent, especially because of their range in the pacific or if you are fighting the USA with their quite big airzones.

But yeah reaching 1950 techs is quite rare in a regular game for most of us, even with boosts.
 
Last edited:
  • 1Like
Reactions:

Vlad123

Lt. General
1 Badges
Feb 7, 2015
1.669
1.290
  • Crusader Kings II: The Old Gods
1945 Jet planes you should only ecer consider if you run out of Al and need even more production on planes.
1950 Jet Fighters are decent, especially because of their range in the pacific or if you are fighting the USA with their quite big airzones.

But yeah reaching 1950 techs is quite rare in a regular game for most of us, even with boosts.
Making those technologies effectively useless for a normal game ...
 

Wuidera

Wuidera
10 Badges
Jun 8, 2017
3
2
  • Darkest Hour
  • Hearts of Iron IV: Cadet
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Stellaris - Path to Destruction bundle
Are rocket sites any good?

No they are not.

I dont know how many times i tried to use them when playing as Germany...

400 Strat. Bombers always did better than my 5k missles.



To be fair, Strat.Boming was way more effictve than the German V1 and 2, historical speaking.
 

Feeblezak

Major
74 Badges
Jul 29, 2013
592
1.615
  • Crusader Kings II
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Dharma
  • Crusader Kings III
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Europa Universalis IV
  • Europa Universalis IV: Common Sense
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Rule Britannia
  • Victoria 2
  • Stellaris: Nemesis
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Dungeonland
They are probably useless because they simply materialise out of thin air once you build the rocket site.

I’m not sure why it is like that. The V-1 and V-2 programs consumed vast amounts of resources and tremendous amounts of labour. You should have to produce them like any other type of equipment.
 

Synicus

Major
10 Badges
Jan 3, 2018
554
315
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
I think they should do a number on enemy war support.
Often missing the target they were more for terror on the people.
Though they really didn't affect the Brits as hoped.
 

DicRoNero

Oberst
27 Badges
May 13, 2013
1.913
1.066
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
I did some tests a long time ago that demonstrated Tier 1 Jets were kind of crappy against 1944 light fighters because certain doctrine and air designer buffs didn't apply to them. But they'd still tear lower tech planes to shreds.
Should be really dated tests by now, as Jets do in fact benefit from all doctrines for at least a year or two.

Without the designer, Jets I trade exactly 1:1 against LF III w/ LF Manufacturer (+10% speed and agility), which still is a IC loss as well as Resources and Fuel, but at least it saves some Aluminum, provided that is a bottleneck.

Jets II trade 2:3 under same conditions, which still is a criminal underrate of effectively Korean War planes.

I honestly don't get the PDX logic here: not only they created an environment (quite toxic one) where the game is all about air production and to a far smaller degree air research, yet where the progression somehow effectively ends in 1944, skyrocketing in the years before that; they also have been maintaining the same state of things for years by now.