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binTravkin

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Wrong!The SU army in the end of the war wasn't higher than 6,5 million people.In the time from 1941 to 1945 nearly 15 million died.20 million army in game can be accomplished only if SU don't lose even one division in game.But in one save I look(it was 1944 or so)they have 9999 manpower and more than 370 divisions.It is a bit unrealistic to have SU with 1000 divisions as this will greatly damage the TC and they shouldn't be moving at all.In 1945 SU will have a little than 400 divisions.As in 1944 scenario.
Their frontline troops in Western front (the one with Germany) had 6.5 million troops. It doesn't take into account any other fronts (at the time soviets already had quite a force gathered in Far East), neither reserves, neither men in training. 20million is the total military personell, including military test and research personell. Though it encompasses such a big structure it's still very much, US had roughly half of that at the end of war, UK less than 1/4 of that.
 

nizoral

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What i don't understand is why people criticize before trying? I stopped playing HoI some time ago because it didn't give me any excitement, but when TRP changed the war system to make combast last longer i started playing again (in my first game as Germany with the new feature i got stuck in France). And with the latest patch i'm getting plenty of enjoyment, even with Germany the game can be difficult (probably it's only easy with SU and US).

Keep up the good work TRP team, and thanks for the great mod you have done.
 

Rodrico Stak

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nizoral said:
Keep up the good work TRP team, and thanks for the great mod you have done.
Seconded. I downloaded this recently, and it is by far one of (if not the) best mod that I have ever tried.

Just one question though, is there a plan (or already implemented) to make Mid Eastern countries' cavalry better in deserts than other cavalry?
 

unmerged(50800)

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Two comments on IC. I apologize if these have been covered somewhere else.

1) While playing TRP I noticed Tannu Tuva or whatever it's called has something line 8-10 IC. Since most of the other minors have been scaled back in IC, I'm assuming this was missed what Armageddon increased it.

2) Twice as playing Japan with TRP, I have seen the US go to war with Mexico. No argument with that except that in 1938ish, the US is fully mobilized with 700+ IC. Both times I've come to the quick conclusion that Japan should give up but I have heard some say that Mexico actually has a decent shot at victory. If the US wins, does it's IC go back to it's prewar levels or does it stay at 700+? Assuming the US does win, is there anything in there to help balance the US from becoming a juggernaut that early in the game? It is pretty disheartening as Japan to think that it would stay at that level. However, I am interested in knowing if I should have just waited it out a bit longer.

Thanks!
 

xtfoster

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klingem said:
2) Twice as playing Japan with TRP, I have seen the US go to war with Mexico. No argument with that except that in 1938ish, the US is fully mobilized with 700+ IC. Both times I've come to the quick conclusion that Japan should give up but I have heard some say that Mexico actually has a decent shot at victory. If the US wins, does it's IC go back to it's prewar levels or does it stay at 700+? Assuming the US does win, is there anything in there to help balance the US from becoming a juggernaut that early in the game? It is pretty disheartening as Japan to think that it would stay at that level. However, I am interested in knowing if I should have just waited it out a bit longer.

Thanks!
1) Prior to going to war the US can only build HQs and Garrisons (as land units), so they should only have the starting 3 Infantry and 1 Cavalry at the beginning of the war and must wait for events to fire allowing the production of other mobile military units.
2) Soon after the start of the war, the USA will get hit by a 20% dissent hit for the "Early War"
3) Besides about 5 IC (after non-national reduction) the USA's biggest gain from the war is the ability to produce offensive military units.
4) After the war the USA will go back to its peacetime IC levels and might have missed any reductions to the peacetime penalty that require them to be at peace (haven't looked very closely at the events).
 

Easy-Kill

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Just another comment.

I see you based the IC on GDP, is this a realistic way of doing it?
As the UK, I doubt I could create the amount of divisions/ships/aircraft as she did historically even when I trade for supplies as much as possible.

In short, is the way of modeling IC the best way?
 

AlanC9

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I've been able to build the UK navy and army to more-or-less historic quantities without too much difficulty -- if anything, I had too many ground troops too early. Aircraft I'm not so certain about, mostly because I'm not really sure how TRP squadrons translate into RW numbers of aircraft.
 

Easy-Kill

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Just a small calculation so the numbers may be wrong but ...

UK built by the end of 45
6 battleships (vanguard was built, but not commissioned)
13 Fleet carriers (unicorn + 6 illustrious +6 Colossus)
45 Escort carriers

British army OOB consited of
8 Full armored divisions + training and other brigades etc.
25 Infantry divisions
2 Airborne divisions
2 Marine divisions
This isn't including commonwealth and dominion troops (which made a significant contribution). IIRC the number of british divisions in Normandy was around 40 ... i don't have my books with me.

RAF OOB
RAF strategic bomber command consisted of approximately 108 squadrons by 1945 (If I remember Max Hastings' Armageddon correctly). That's 27-36 wings if we use 3-4 squadrons per wing. 27 STR units? plus tactical AND fighter units?

Then we need to add merchant vessels, radar installations, fortifications, AA etc.

I somehow doubt it's possible to build all of this as the UK, even with no IC devoted to supply. I'm happy to be proven wrong though.,
 

Lothos

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Each air wing in TRP consists of 100 planes, when calculating your numbers you have to take into account replacements. You cant just say well the british produced 3000 planes so I should have 30 air wings. You have to take into account damage done to planes and their replacements. So you are looking at more like 10 air wings. You can achieve almost historical numbers you just need to plan your stuff out better.
 

Easy-Kill

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Lothos said:
Each air wing in TRP consists of 100 planes, when calculating your numbers you have to take into account replacements. You cant just say well the british produced 3000 planes so I should have 30 air wings. You have to take into account damage done to planes and their replacements. So you are looking at more like 10 air wings. You can achieve almost historical numbers you just need to plan your stuff out better.

Yeah, i guess. My first game was as Britain and I seem to have royally screwed it up by building a lot of industry at the start, then losing a bunch of BBs to 8Nav bomber stacks. I also guess 'air wing' in the HOI sense is very subjective. Another thing though, does 100 aircraft mean 100 aircraft or 100 engines?

I'm now well behind in production of everything.

I guess your suggestions would be to start researching/producing those KGV BBs and Illustrious carriers pre war?

Also i wonder if the class names are merely superfluous, but shouldn't the British (and other nations?) get some kind of bonus with regard to the 1940 level carrier? The illustrious class carriers were ordered in the 1936 naval program, and Illustrious' keel was 'laid down' some time in '37. At the moment, it seems very difficult to even 'order' the vessel before mid '37.

It seems a similar case with the KGV class?

Cheers.

p.s. I probably sound like I am having a go, i'm not, im just asking a few questions (i have poor interpersonal communication skills :p).
 

AlanC9

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Illustrious and her sisters are considered to be Ark Royal class in TRP. The 40 fleet carrier is the Implacable class. (The UK should be able to get a 1940 tech in time to lay down the ships in 1939.)

Calling the 39 battleship class "King George V" is a cosmetic mistake -- the KGVs were still designed within the treaty limits. The KGVs should be Washington-class ships (presumably with brigades), and the 39 BBs should be called "Vanguard" class - or maybe "Lion" class, since Vanguard was a one-off with a main battery composed of guns the Brits had lying around.
 
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I would strongly suggest to play HIP for a few hours to see what they have done with IC, it's quite incredible. The IC that is available depends on historical GDP and percents spent to military buget. The problem though could be of what to do with war effect on countries, but I haven't played that far :p.

Also, I would like to suggest looking sometimes into http://forum.paradoxplaza.com/forum/forumdisplay.php?f=288 forum, some of the idea's seem to be possible to do already now (sorry if you already do that).
 

Lothos

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imanc, please do not advertise other mods in the TRP forum!

Consider this a warning.

P.S. This applies to all the mod forums, it is rude to go to a mods forum to advertise another mod. Noone goes to the CORE forum and posts "PLAY TRP!".



----------------------------

To answer some questions in the thread

TRP IC is based on GDP and resources are based on historically available resource deposits for 1936. The resource events are to simulate new deposits discovered each year to ecourage players to build up their IC based on new resources discovered. In the typical HoI system your resource levels are flat but your IC increases and at some point your IC will exceed your available resources which does not reflect real life.

As for the UK and ships it is difficult to duplicate what the UK build historically because of the treaty events we placed in the game. But the again the Germans cant build a massive fleet either to blow away the british fleet.
 
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