I already removed Scandinavia, Flanders and Wallonia from the next build. They just do not make any sense for the time period of the game. THey are reall EU kind of countries not 20th century types. Here is a list of stuff I have done so far for 0.92.1 this list will probably double in size by the time I release it.
• Baghdad had its IC lowered from 5 to 1.
• Iraq will stay neutral until certain key objectives are taken by the Axis.
• Iraq is no longer a puppet of the UK (this is why their economy would crash)
• Turkey will be inclined to join the war if the Axis take certain strategic locations in Russia.
• Turkey Neutrality increased so they will stay neutral in the war.
• Wallonia, Flanders and Scandinavia can no longer be liberated.
• IC to money ratio increased from 0.2 to 0.3 (you should see more spying because of this).
• Fixed province 405 unit location.
• Luxembourg had its resources redistributed and lowered a little.
• Metz had its resources redistributed (changed some metal to energy) also moved some to Lyon.
• Increased Bucharest to 5 IC (gives Romania 2 tech teams in the early years)
• Soviets and Italian AI updated to maintain 2 fleets.
• UK Chief of Staff Minister AI updated to use Sir Edmund Ironside.
• GER, ENG, BRA, ITA, JAP, SOV, FRA, CAN and ROM AI will allocate more IC to reinforcing units and upgrading units.
• German AI should use Strategic Redeployment more.
• German AI will build more AA guns in Germany
• Fixed an issue where Poland was displaying twice on the selection list.
• UK AI will build more AA around England.
• UK AI will no longer build a fort in Alexandria.
• Fixed an issue where UK would continue to build subs even though his homeland was invaded.
• Modified UK AI to build more planes and fewer ships with longer batch runs.
• French build AI changes to do longer peace serial runs and produce more infantry.
• Fixed a potential issue of some major powers keeping 1 or 2 fleets asleep in port (UK, GER, FRA and JAP)
• Strategic bombing type missions have had their damage output increased dramatically.
• Various changes to Great Patriotic War events.
• Modified Soviet Panic Build AI to build mainly infantry with LONG Serial runs.
• Modified Soviet Panic build AI to fire if he does not have 150% ratio to the German army.
• Fixed an issue where Romania was getting Elite Motorized Division.
• Fixed starting Sweden OOB, moved units from 127 to 96.
• Fixed an issue where Light Infantry & Guerilla Warfare had to big of a speed penalty.
• Changed some parameters on the Soviet AI files vs. Germany to make him more aggressive.