So You think it's ok to give some countries an IC of 1, (and for example a ridicoulously low IC of all chineese countries), and at the same moment not lower the IC req for divisions? well if for example US built a division it was more expensive than bulgarian, polish, greek, tannu tuvian etc., upkeep was higher (they ate more expensive food, erned more money, parts were more expensive), well you get the picture ;-) IC in this game is not JUST THE historical industrial capacity, but is meant to reflect the capabilities of deploying armies and supplying them, war in china engaged many many people, and seeing Communist China having 1 IC made me laugh loud :rofl: I'm not saying they were industrial superpower, but how the hell did they raise, equip, supply, and bring to strenght all their div's with 1 lousy IC that is impossible nor is supplying them from the beginning of the game, not mentioning building more, so IF you don't change every single countrys divisions costs, don't just go plain-history-book-redrawing-of-industry either. That makes game less historic... and most of all unplayable (don't just go with your "some countries didn't count, as for china it won't work in asia)