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Dec 4, 2005
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CSK said:
Some of us just don't think that as it doesn't happen to them. Yes, maybe the Christians in Spain don't win, but then France takes it all, so the endeffect is quite the same. I see no need for change.
Ok that is just a bad mentality. We need balance in iberia. What? Why do we need the turks? I mean if the fatmids do there job the end result is the same! No I 1) Have had 40-50 test games and only one did the chrstiains come close and then they fucked themselves over 2) Ive never seen france help at all, ive seen them get conquered though! (and ya a few times by cordoba).

No we need a balance in Iberia, its not working the way it is. I mean why not give sweden 234523k men? I mean they did become the greater power in scandanavia....the end result is the same! yes?

Sorry I was rude, it was late and I just saw the christains wiped out by 1082....

EDIT: Is it not a little sad that you have to show me a pic just so I know the christains CAN win? I mean truly that picture (though I asked for it) fits perfectly in the strange screenshot thread!
 

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I have seen them go rampaging and wiping out all iberian and north african muslims before 1150 with 1.05. In more than half of my games Iberia was christian in 1150, so I just don't see your problem at all. I have more problems with Christian Persia than with Muslim Iberia.
 

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I haven't seen a muslim Iberia in any my Dec beta or RC-* games (approx 5-6 games) so is this rebalancing really necessary?
 

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unmerged(21937)

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Iron_Skull said:

Well, I'll run a few handsoff tests when I get around to it and if it seems Iberian christians get shafted often, some rebalancing could be handy then. However, I'm wary about free troops, since they'd have to be very carefully scripted.
 

Mus

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About 8/10 games I see Iberia rolled, southern Italy rolled and Byzantium rolled.

Then about half the time I see even worse things like Islamic Brittany or Denmark.

The changes for the Muslims to create new vassals is unbalancing IMO because these newly conquered sheikdoms arent at war with the power they were just stolen from, and thus arent subject to counterattacks they wouldnt be able to protect themselves from.

If these newly created sheikdoms started at war with the power they were formed from and were forced to remain so for some time, or if the AI of a power that just had a province seized and vassalized by a muslim power had more impetus to declare war immediately and counterattack while the province is weak, there might be better results.

PS Ive also been playing normal/normal 1.05
 

unmerged(51332)

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Dec 4, 2005
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It's also because the muslims have unbalancing amount of technology etc. The tafais for exmcaple should have almost no military technology, and almost no troops. They should be rich as fuck (25 or so) but should be pushovers. While castile etc should get about 2 dollars but should be pumped. And once sheiks come into play that lessons the burden on there emir/sultan...meaning they get MORE money>men. I was testing again, and by 1090 all of Iberia was owend by GRANDA! And the turks annexed all of byzantuim in one swoop. So out of anger I assinated all there leaders (about 60-70) and it didn't effect them at all..... Only 2 beydoms went independent. At one point there leader was 1,2,4,1 and all his vassals loved him. What have you dont to the muslims?!?! How come they dont break up?

Heres a time for my other idea. Since taking a province is a large amount of WS, but when religious powers do it they own it (therefore no WS)...they dont want to make peace. Put in an event for if religious enemies are at war for 3 years AUTOMATIC peace. This will allow Byzantuim to get beaten up, but survive. And no more turks annexing the world.

Secondly, I found out that muslims are able to make there rules ''medicore'' or ''great'' should be removed. This adds to the WORST (on avredge) muslim ruler you will see will be about 9/9/9/9. Uhh completely unrealistic and stupid.

Also we need to increase christain iberians forces, and decrease muslim ones.

EDIT: At the very least we need claims for religious enemies. Just make it cost less prestige.
 
Last edited:

Jos Theelen

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In my present game Iberia is Catholic (1167). However Germany has been totally conquered by the Seljuk Turks. Playing the king of Scotland, I didn't interfere in both countries.

I think that the muslims are stronger, but that doesn't mean that Iberia is always the victim.
 

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Hey Veldmaarschalk, you posted that screenie, could you please show me what you have done as the country you were playing as? Actually i think you were playing as Castille all the time. The AI is too dumb to actually conquer whole Iberia.

I never saw Castille or any other Iberian power reconquering all of Iberia, but i never saw the Turks smashing the HRE either. Now that is wicked. :eek:


Now speaking about that Battle of Aljubarrota... that is another funny thing... Whenever i see Portugal involved, specially in paradox games (usually mods), i always laugh like hell (i have seen a mod for eu2, where Setubal belongs to Algarve!). About the battle, actually it had nothing to do with the Reconquista. As you may know it was all because D.Beatriz, daughter of the Portuguese King D.Fernando, was married with João, King of Castille. The Portuguese king had no other sons and when he died the Castillian King though he had the right to rule Portugal. After that, the cortes assembled and proclaimed D. João (NOT the spanish king, but an ilegitime brother of the defunct Fernando) king. When the Castillian king heard of this, he invaded Portugal with an army rounding 30.000 men, while the portuguese army in total, didn't even have 10.000 men. In 14 august 1385, both armies met near Leiria (in what would become known as the battle of Aljubarrota), and the spanish army, even in superior number and with better equipment, was totaly smashed.

Summarising: during the CK timeframe, "Spain" is to be interepreted as a synonym for Iberia, and may not refer to any political entity (like it does nowadays) but rather to a geographical area.

Well, there was no King of Rus during CK timeframe, still the title exists.
 

Veldmaarschalk

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BurningEGO said:
Hey Veldmaarschalk, you posted that screenie, could you please show me what you have done as the country you were playing as? Actually i think you were playing as Castille all the time. The AI is too dumb to actually conquer whole Iberia.

Are you calling me a liar ? :confused: :mad:

Just read my AAR, the Last Lombard Princes of Italy, that is where the screenshot is from. :p
 

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Veldmaarschalk, don't mess with me... You are actually playing a MOD! Then of course, Iberia wasn't overrun by moors! But with patch 1.05 and without MODS, Iberia always get screwed after 30-70 years. Usually i never bother reading AARs, but this one is so good that i will have to read it! Keep up the good work :p
 

Veldmaarschalk

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BurningEGO said:
Veldmaarschalk, don't mess with me... You are actually playing a MOD! Then of course, Iberia wasn't overrun by moors! But with patch 1.05 and without MODS, Iberia always get screwed after 30-70 years. Usually i never bother reading AARs, but this one is so good that i will have to read it! Keep up the good work :p

I am playing patch 1.05, and how creating a Lombard culture in Italy affects the situation in Iberia is a mysterie to me.
 

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Well, i didn't have time to see what MODS you were using, but you are not using the normal CK, with patch 1.05. I don't know if those MODS are only graphical, create new events, enchance the AI or anything else. But still, everytime i played CK, i NEVER saw castille/leon/navarra/aragon/duchy of braganza controling Iberia. What i have seen was a moorish horde invading France. Maybe there is a 1% chance that Iberia will be christian.
 

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BurningEGO said:
Well, i didn't have time to see what MODS you were using, but you are not using the normal CK, with patch 1.05. I don't know if those MODS are only graphical, create new events, enchance the AI or anything else. But still, everytime i played CK, i NEVER saw castille/leon/navarra/aragon/duchy of braganza controling Iberia. What i have seen was a moorish horde invading France. Maybe there is a 1% chance that Iberia will be christian.

I've just played two or three games with 1.05, so that's not enough. But with the prior betas, I'd say there was a 50% chance that the christian kingdoms would survive, and a 25% chance that they's conquer back all of Southern Iberia. That's without human interference... if a human played in Iberia, even with tiny Aragon, chances were 100% that Reconquista was over well before 1125.
 

Veldmaarschalk

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BurningEGO said:
Well, i didn't have time to see what MODS you were using, but you are not using the normal CK, with patch 1.05. I don't know if those MODS are only graphical, create new events, enchance the AI or anything else. But still, everytime i played CK, i NEVER saw castille/leon/navarra/aragon/duchy of braganza controling Iberia. What i have seen was a moorish horde invading France. Maybe there is a 1% chance that Iberia will be christian.

Well this map is of 1157

iberia1157.jpg
 

unmerged(51332)

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The christains didn't screw it up? Well now ive seen everything! :eek: Seriously someone respond to some of my points :D
 

unmerged(48100)

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Iron_Skull said:
The christains didn't screw it up? Well now ive seen everything! :eek: Seriously someone respond to some of my points :D
Actually I play with a mod where the Christians are weaker (Touch of Astrea, you should know it), and I see the Christians win more than half of my games.