I wish Paradox games took themselves more seriously

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

DeadEyeTucker

Captain
69 Badges
Dec 21, 2016
302
317
  • Magicka 2
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Colonel
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Victoria 2
  • Hearts of Iron IV: No Step Back
  • Crusader Kings III
  • Age of Wonders: Planetfall
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Battle for Bosporus
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Lithoids
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Ancient Relics
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Sons of Abraham
I have over 200 hours into the game and I can't remember a single fart joke.

How often does the AI engage in incest themselves? Most of the incest I see in game is done by the players.

I do agree that there is way too much fornication going around. Mainly because I get an event about it and a popup telling me I can imprison them and I. Just. Don't. Care. 9/10 it is some random female courtier that is 100% unimportant to me and offers me zero opportunities except for the 100% opportunity to be annoyed.
 
  • 1
Reactions:

Myrkull

Second Lieutenant
16 Badges
Nov 25, 2012
143
457
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • 500k Club
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
Somebody mentioned Monty Python.
273508962_5245765385441927_6161184764338066132_n.jpg
 
  • 5
Reactions:

Timotheus1

Captain
9 Badges
Jan 14, 2013
392
541
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
you can TURN OFF magical events in CK2's menu......
 
  • 9
  • 1Like
Reactions:

Kazanov

Tawantinsuyu Irredentist
85 Badges
May 30, 2016
1.542
9.325
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Campus
  • Stellaris: Galaxy Edition
  • Stellaris: Ancient Relics
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Victoria 3 Sign Up
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Victoria 2
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders: Planetfall
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
Man, outside argumenting about, balance, sources, game mechanics, suggestions and more, I am glad that outside your votes you might have here (and the many disagrees I will get) I am glad PDX don't hear "at all" the echo chamber of sadness and hardcore simulator players were have here.
I love to play with immersion, balance and tweaks that make the vanilla games more challenging but when I hear/read to people who want to turn nearly every PDX game into some kind of simulator like if every Grand strategy game means to be a simulator and not some kind of arcade gameplay with deep mechanics and sandbox options, it is a turn off for me.
I really hope you find someday your market to purchase those games and maybe yourself develop that because I might purchase them too besides the one in PDX.
The game has everything but balance, immersion and tweaks, everything is about the memes and the short-term stimulus of shallow but shiny new mechanics. The sad state of the game is not only because the Devs waste too much time on reddit, but because they got drunk from their own success.

The devs have shown that they will continue on this path to more memes and mechanics that are fun for a while but get boring and repetitive after one gaming session.

I already have the game i want in CK2, sadly, they will not be doing a sequel for it. But who knows, maybe in 3 more years CK3 gets good, after the devs realize that the memes are not enough.
 
  • 22
  • 3Like
  • 2
Reactions:

wilcoxchar

Field Marshal
98 Badges
Nov 15, 2004
5.105
17.579
  • Europa Universalis III: Collection
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Hearts of Iron Anthology
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
Then you don't do many romance schemes, because the 'somebody farted' event happens once every two romances for me.
Here lies the real problem. Try playing games or characters where you aren't romancing all the time. Yeah, of course if you only play one playstyle you are deliberately limiting the event pool your characters get and deliberately not seeing all the events there are, so of course you're going to get the same events over and over again because you're purposefully as a player limiting which events you get. Maybe if people actually bothered trying roleplaying and actually doing different playstyles, they would see a wider variety of events. Don't blame the game when the real fault is the player's own myopia.
 
  • 11
  • 1
Reactions:

Quimera

Captain
50 Badges
Feb 9, 2019
400
365
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
The game has everything but balance, immersion and tweaks, everything is about the memes and the short-term stimulus of shallow but shiny new mechanics. The sad state of the game is not only because the Devs waste too much time on reddit, but because they got drunk from their own success.

The devs have shown that they will continue on this path to more memes and mechanics that are fun for a while but get boring and repetitive after one gaming session.

I already have the game i want in CK2, sadly, they will not be doing a sequel for it. But who knows, maybe in 3 more years CK3 gets good, after the devs realize that the memes are not enough.
Nah, I believe you are reading too much.

Let's be clear: Mechanics, interactions and cohesion, are pillars for a game. While CK3 like any other PDX fall off to some of them like the lack of interaction with the population (like only a development level of representation per county) and trade. I believe the "memes" are hard for people to deal with, not because it is allowed references like Monthy Python, that would never interrupt the game or ruin any kind of immersion if it happens in a campaign, let not forget how many people are obscure those references (bad called "memes") when they are subtle and you might never question it unless you know the source.

The bad and what people hate is the usually and often that happens in many generations stuff like incest and fart joke events, that can become tedious to anyone and to me too, in fact, I questioned it by how often I could read something of this in events among children and parents and between siblings, but I keep believing that it is because the way is programmed the game. If the game allows the AI to even a little 1% to seduce anyone, I wake aware of why many siblings and parents try to seduce his/her families, because they already have high affinity, to that sum up that the player is omnipresence and many events/actions you will be warned and to happen.

That is a problem of design and balance, not of "meme". I want to know where you see that PDX got inspired by GOT, when it is about incest, dark setting (curious you all here mocking of GR Martin to base his Poniente in a stereotype of Middle Ages Europe, but when you say that bright colours in the UI, ruin your immersion of the Middle Ages and how unfitting it is) and violence, but that are only the tools that are given to the player, the AI will only chose them if this fit in the traits they own, the player will pick base in his/her situation and what they want to accomplish but diplomacy and Learning and administrative are always predominantly for the players, warfare and intrigue are more optional/situational.
 
  • 1
  • 1
Reactions:

x4077

General
Sep 16, 2020
2.161
5.349
Here lies the real problem. Try playing games or characters where you aren't romancing all the time. Yeah, of course if you only play one playstyle you are deliberately limiting the event pool your characters get and deliberately not seeing all the events there are, so of course you're going to get the same events over and over again because you're purposefully as a player limiting which events you get. Maybe if people actually bothered trying roleplaying and actually doing different playstyles, they would see a wider variety of events. Don't blame the game when the real fault is the player's own myopia.
I would love to. What other personal schemes would you suggest I do instead? Sway? Befriend? Seduce? Guess what, those all have the same limited number of events as well that are not based on any logical context at all and do little to immerse the player in the game. Maybe if there were more personal schemes to choose from and if the benefits of those schemes were even close to being balanced then I might choose to do something else.
 
  • 8
  • 2Like
Reactions:

explosiveboom3

Sergeant
2 Badges
Aug 26, 2021
78
430
  • Crusader Kings II
  • Crusader Kings III
Here lies the real problem. Try playing games or characters where you aren't romancing all the time. Yeah, of course if you only play one playstyle you are deliberately limiting the event pool your characters get and deliberately not seeing all the events there are, so of course you're going to get the same events over and over again because you're purposefully as a player limiting which events you get. Maybe if people actually bothered trying roleplaying and actually doing different playstyles, they would see a wider variety of events. Don't blame the game when the real fault is the player's own myopia.
That’s the thing though, where’s the real role playing? The game has no laws besides crown authority to make me feel like my policy is dictated by my personality. You can take a choice that’s out of your character’s personality to incur a bit of stress in most events. Besides purposely playing the game poorly, the game doesn’t seem to support role playing that well. The new court system is a start for sure, but we have a long way to go IMO.
 
  • 13
  • 2
Reactions:

Quimera

Captain
50 Badges
Feb 9, 2019
400
365
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
That’s the thing though, where’s the real role playing? The game has no laws besides crown authority to make me feel like my policy is dictated by my personality. You can take a choice that’s out of your characters personality to incur a bit of stress in most events. Besides purposely playing the game poorly, the game doesn’t seem to support role playing that well. The new court system is a start for sure, but we have a long way to go IMO.
cough cough, vassals contracts, cough cough
 
  • 1
  • 1
Reactions:

LAF1994

General
82 Badges
Aug 5, 2008
1.816
1.851
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Stellaris: Lithoids
  • Cities: Skylines Industries
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Dharma
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Age of Wonders: Planetfall
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Europa Universalis IV: Art of War
  • Europa Universalis III
You are correct, that is a good start, but is it really enough? I don’t even know if vassals contracts interact with stress, this game’s main incentive for role playing. When it comes to internal management, the game is simply lacking.
Internal management in CK3 is definitely lacking in general. Unfortunately, Royal Court didn't actually do anything to address this.
In general, the 'Court' feels more like a pretext for periodic extra events than an actual governmental body.
 
  • 15
  • 4Like
  • 1
Reactions:

explosiveboom3

Sergeant
2 Badges
Aug 26, 2021
78
430
  • Crusader Kings II
  • Crusader Kings III
Internal management in CK3 is definitely lacking in general. Unfortunately, Royal Court didn't actually do anything to address this.
In general, the 'Court' feels more like a pretext for periodic extra events than an actual governmental body.
Exactly. I feel like the devs forgot that Court was where everything basically got done on what seems to be a day to day basis. Although I know a lot more about late medieval and early modern courts I can’t imagine that things were vastly different. Court and government aren’t two separate ideas, they are very much intertwined with each other. I still am upset that the devs didn’t add a feature where important vassals would send their family members to their lieges court to make important marriages and be a kind of representative straining for the king’s ear. Overall, I just feel like the devs didn’t really get the idea of a medieval court and what it was about right. Yes, it was about showing off your power and wealth, but it was also about grabbing the attention of your boss to gain further influence. I could go on about what I felt like Royal Court needed, but I believe that deserves its own thread. If this is meant to be a system that serves as a fine foundation that is built on over time then fine, but just a fine foundation isn’t what I expected when we were told we would be getting more substantial expansions. Overall, it just feels likes the overall theme of the DLC is a little off and it seems that many are noticing.
 
Last edited:
  • 20
  • 3Like
Reactions:

Azhcristokos

Emperor of Greater Michigan
90 Badges
Oct 30, 2013
1.268
2.057
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Tyranny: Archon Edition
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Cities: Skylines - Green Cities
  • Surviving Mars: First Colony Edition
  • Tyranny - Bastards Wound
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Tyranny - Tales from the Tiers
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Dharma
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Stellaris: Ancient Relics
  • Stellaris: Nemesis
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Campus
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines Industries
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 2
  • Cities: Skylines
  • Age of Wonders: Planetfall - Revelations
  • Europa Universalis IV: El Dorado
  • Age of Wonders: Planetfall Premium edition
Exactly. I feel like the devs forgot that Court was where everything basically got done on what seems to be a day to day basis. Although I know a lot more about late medieval and early modern courts I can’t imagine that things were vastly different. Court and government aren’t two separate ideas, they are very much intertwined with each other. I still am upset that the devs didn’t add a feature where important vassals would send their family members to their lieges court to make important marriages and be a kind of representative straining for the king’s ear. Overall, I just feel like the devs didn’t really get the idea of a medieval court and what it was about right. Yes, it was about showing off your power and wealth, but it was also about grabbing the attention of your boss to gain further influence. I could go on about what I felt like Royal Court needed, but I believe that deserves its own thread. If this is meant to be a system that serves as a fine foundation that is built on over time then fine, but just a fine foundation isn’t what I expected when we were told we would be getting more substantial expansions. Overall, it just feels likes the overall theme of the DLC is a little off and it seems that many are noticing.

Even during CK2's lifecycle, people requested a court DLC to expand its role as a bed of intrigue and a center of power. That's what I imagined a DLC like Royal Court would be about: intrigue, power, administration, daily life with courtiers. The random court events sometimes reflect this, but they've already gotten pretty repetitive for me and many are ridiculous. The 3D court is cool, but its existence meant there was no time to really expand on the court as a political thing rather than a display of wealth.

Ultimately, I feel like that one German video review that got posted here a while back was right on the money (for me at least): a lot of the stuff the DLC and patch adds is great, but the 3D court and its events are the weaker point of the DLC, which is a huge problem for a main selling point and the reason why the DLC is so pricey.

Edit: Also, I got this event about my child being a terror in council, and the 3D court showed him and my angry vassal kneeling before me. My son was 6 months old. I think we need to tighten up the selection of characters for these things.
 
  • 28
  • 3Like
  • 1
Reactions:

Prince Ire

Colonel
76 Badges
Dec 22, 2011
911
1.831
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Field Marshal
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Cossacks
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
And also creepy older person molests person of same sex under their care. But yeah, IRL incest in general is less "haha, funny" and more abusive.

Almost everything about the portrayal of Norse in-game revolves around fighting and warfare. If you read Germanic literature, "good" kings are supposed to be fair and generous (to the point that "ring-giver" is used as basically a synonym for king). Does any of this get reflected in-game? No, instead Paradox goes all in for the portrayal of them as kill-bots who live solely for battle, giving them Wrathful and Vengeful as virtues and Forgiving as a vice (I'll leave it to you to imagine the likelihood of any human culture saying "a king who goes into random rages and never forgives any slight, real or imagined, is what I want in reality, as opposed to in stories").

And of course they go on to give them super-human berserker powers (the ability to rip people in half, with a very high probability compared to regular knights, resulting in any battle against Viking raiders being very likely to kill off several of your knights even if you win). And ludicrous CBs (even most Viking raiders were raiders, not conquerors; they rarely posed a threat to conquer any reasonably strong realm, whereas in-game they have a good chance of conquering East Francia within the first year). "Patron deities" (hint: most pagan societies explicitly avoided tying themselves to strongly to any single god, as opposed to making offerings to whichever deity happened to be appropriate for the task you were about to do; the idea of a personal connection with God is very much an Abrahamic thing) that give them free bonuses.

We'll ignore that they get the best MAAs in the game, as that was presumably a side effect of the flavor pack having a touch of play-to-win.
I wonder if the idea of widespread patron deities reflects an assumption that Christian patron saints must be a Christianization of an older pagan practice rather than something that arose organically within Christianity.
 
  • 6
Reactions:

Nevars

General
92 Badges
May 29, 2015
1.798
3.121
  • Stellaris: Nemesis
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Hearts of Iron IV: Together for Victory
  • Victoria 3 Sign Up
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines Deluxe Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Parklife
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Green Cities
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Stellaris: Necroids
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Gold Edition
  • Europa Universalis 4: Emperor
  • Age of Wonders: Planetfall
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Lithoids
  • Crusader Kings III Referal
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Cities: Skylines Industries
If you read Germanic literature, "good" kings are supposed to be fair and generous (to the point that "ring-giver" is used as basically a synonym for king). Does any of this get reflected in-game? No,
Well this is where you are wrong cuz norse culture got ting-meet tradition which make various trait such as generous, honest, diligent, etc. give popular opinion bonus.

So it does reflected in game.

Perhap not enough for you but it does exist.
 
  • 4Like
  • 3
  • 1
Reactions:

Tomray94

Keeper of The Flame
46 Badges
Jul 2, 2015
379
1.973
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Mount & Blade: With Fire and Sword
I wonder if the idea of widespread patron deities reflects an assumption that Christian patron saints must be a Christianization of an older pagan practice rather than something that arose organically within Christianity.

The idea that patron saints are a pagan phenomenon that got assimilated into Christianity is false and a Protestant misunderstanding on the role of saints in the Orthodox, Catholic and non-chalcedonian churches, but the parallels that can be drawn between patron deities in pagan faiths and Christian patron saints is a valid one.

I cannot say much for Germany or western Europe, but in Greek lands, each city had a patron god (Athens and Athena is the most widely known example) since antiquity. With Christianity, these gods were genuinely replaced by saints.
 
  • 4
  • 2
Reactions:

Clophiroth

Hierololi suprema
81 Badges
Apr 27, 2010
723
3.227
  • Sengoku
  • Europa Universalis IV: Wealth of Nations
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Cities in Motion 2
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Pillars of Eternity
  • Magicka 2
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Dungeonland
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities in Motion
  • Crusader Kings II: Way of Life
  • War of the Roses
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • War of the Vikings
  • The Showdown Effect
  • Sword of the Stars
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
The idea that patron saints are a pagan phenomenon that got assimilated into Christianity is false and a Protestant misunderstanding on the role of saints in the Orthodox, Catholic and non-chalcedonian churches, but the parallels that can be drawn between patron deities in pagan faiths and Christian patron saints is a valid one.

I cannot say much for Germany or western Europe, but in Greek lands, each city had a patron god (Athens and Athena is the most widely known example) since antiquity. With Christianity, these gods were genuinely replaced by saints.

They meant the other way around, the understanding that pagan relationship with gods MUST work the same as in Catholicism so people had to have favoured patron god instead of praying to whatever god was more related to the task at hand. If you have ever played D&D you will have noticed most settings work like that, with people having a personal god ("I am a follower of Bane/Asmodeus/Whatever") inside the pantheon, instead of worshipping the pantheon as a whole as it would work inside a more naturalistic religion, because they were built with people with faulty understanding of polytheistic religions
 
  • 1Like
Reactions:

Tomray94

Keeper of The Flame
46 Badges
Jul 2, 2015
379
1.973
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Mount & Blade: With Fire and Sword
They meant the other way around, the understanding that pagan relationship with gods MUST work the same as in Catholicism so people had to have favoured patron god instead of praying to whatever god was more related to the task at hand. If you have ever played D&D you will have noticed most settings work like that, with people having a personal god ("I am a follower of Bane/Asmodeus/Whatever") inside the pantheon, instead of worshipping the pantheon as a whole as it would work inside a more naturalistic religion, because they were built with people with faulty understanding of polytheistic religions

Oh my apologies then, I misunderstood the point.

Yeah, the DnD example nails it, it shouldn't work like that.
 
  • 1
Reactions: