Crusader Kings II used to be my favorite game, but recent changes have made me feel forced to launch the game in my library; like when you buy a game you don't like but you're trying to get your money's worth. I used to enjoy playing Ironman because I liked having achievement to show off for one of my favorite games. But the addition of coalitions, shattered retreat (although I've become "used" to this), and forced call to arms has made me hate this game and I think its generally not fun anymore. Before anyone asks, I'm currently playing with the latest beta patch 2.5.2 and coalitions are still not fun. I still end up sitting there for hours, waiting for a coalition to tick down which at 100% takes 40 years. This game isn't deep enough to have you sit there and twiddle your thumbs for 40 years. If CK2 had a very complex internal management system then maybe this would be okay, but the point here is that there's absolutely nothing to do for 40 years which even on five speed is a couple hours. If threat is going to be viable at all, there needs to be some caps for threat gain. Vassalization should give half the threat that conquering something gives since its peaceful and not warmongering. The cap for conquering should be something like County 10% >>> Duchy 20% >>> Kingdom or Higher 50%. This would work well and by the way the 5% threat threshold is too low, it should be higher and 50% threshold for co religious coalitions is too low as well >.>
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