I want to create a mod, but I need help\Quiero crear un mod,pero necesito ayuda

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Lugetro

Second Lieutenant
May 2, 2018
119
15
I know there is a guide on how to create or modify the game but I do not understand it or rather it does not mention what I want to do so please, you who know about these topics, ayundeme
 

Lugetro

Second Lieutenant
May 2, 2018
119
15
I want to create a mod and as a first step I want you to help me with the map, what I want is to make some provinces of the baltic and poland are German and change the start date, I want you to tell me what applications to use for this step please, I do not speak English and to write this I use the google translator so maybe they notice an error in what I wrote
 

novapaddy

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I want to create a mod and as a first step I want you to help me with the map, what I want is to make some provinces of the baltic and poland are German and change the start date, I want you to tell me what applications to use for this step please, I do not speak English and to write this I use the google translator so maybe they notice an error in what I wrote

It is great that you want to mod Darkest Hour, the best game ever.

The countries in the map are controlled in the scenario folder, go look. See the 1936 scenario folder, well all the countries in the world map for 1936 are in this folder. Open up the germany.inc file, see the 3 separate lists of provinces

nationalprovinces = {
ownedprovinces = {
controlledprovinces = {

These provinces make up the country Germany. Poland will have a similar file.

The most important thing to know is that ALL the provinces must add up. If you move a province from Poland to Germany, what is added in one file, must be taken away from the other.

Work with copies of files, so if you make a mistake, you can revert back quickly.

SO, say I want to move province 126 from Germany to Poland. I remove 126 from the 3 province lists above, and paste that 126 into the same 3 province lists in the Poland file, save. Start the game, Poland now owns province 126.

Inside the game, press the key F12 to bring up the console, key nofog so you can see the whole map. Also, key showid and when you now hover your mouse over the map, the province ID number will appear at the bottom right of the screen.

See the list of scenario folders, including 1936, well look and you should see a 1936.eug file, open it. See here:

globaldata =
{ startdate = { year = 1936 month = january day = 0 }
axis =
{ id = { type = 15000 id = 2 }
participant = { GER }

That is how the start date is controlled.
 

Lugetro

Second Lieutenant
May 2, 2018
119
15
It is great that you want to mod Darkest Hour, the best game ever.

The countries in the map are controlled in the scenario folder, go look. See the 1936 scenario folder, well all the countries in the world map for 1936 are in this folder. Open up the germany.inc file, see the 3 separate lists of provinces

nationalprovinces = {
ownedprovinces = {
controlledprovinces = {

These provinces make up the country Germany. Poland will have a similar file.

The most important thing to know is that ALL the provinces must add up. If you move a province from Poland to Germany, what is added in one file, must be taken away from the other.

Work with copies of files, so if you make a mistake, you can revert back quickly.

SO, say I want to move province 126 from Germany to Poland. I remove 126 from the 3 province lists above, and paste that 126 into the same 3 province lists in the Poland file, save. Start the game, Poland now owns province 126.

Inside the game, press the key F12 to bring up the console, key nofog so you can see the whole map. Also, key showid and when you now hover your mouse over the map, the province ID number will appear at the bottom right of the screen.

See the list of scenario folders, including 1936, well look and you should see a 1936.eug file, open it. See here:

globaldata =
{ startdate = { year = 1936 month = january day = 0 }
axis =
{ id = { type = 15000 id = 2 }
participant = { GER }

That is how the start date is controlled.
if it works for me but it's kind of annoying to have to enter the game every time to find out what province you changed, I guess that's why they say you should have patience
 

novapaddy

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if it works for me but it's kind of annoying to have to enter the game every time to find out what province you changed, I guess that's why they say you should have patience

I'm doing a map now for a mod.

I open up the map I need to copy.
I open up the game.

I Control-Alt between the game and the map.
I use F12 and showid.

The province ID appears on the bottom right of the screen.
I just write down the Province ID until I have all the IDs I need.

Then I put them into the new country or I change the country to suit the mod.

Is the only way I know?
 

Lugetro

Second Lieutenant
May 2, 2018
119
15
I'm doing a map now for a mod.

I open up the map I need to copy.
I open up the game.

I Control-Alt between the game and the map.
I use F12 and showid.

The province ID appears on the bottom right of the screen.
I just write down the Province ID until I have all the IDs I need.

Then I put them into the new country or I change the country to suit the mod.

Is the only way I know?
thank you, something else I am editing the 1914 scenario and I want Mexico already united as I do?
 

Lugetro

Second Lieutenant
May 2, 2018
119
15
I'm doing a map now for a mod.

I open up the map I need to copy.
I open up the game.

I Control-Alt between the game and the map.
I use F12 and showid.

The province ID appears on the bottom right of the screen.
I just write down the Province ID until I have all the IDs I need.

Then I put them into the new country or I change the country to suit the mod.

Is the only way I know?
ah and being Mexico divided its technological equipment is what I mean that PEMEX has the constitutionalists and politecnico insituto has it, is an example and I want all this to have the nation that I am going to join by modifying it, how do I do it?
 

novapaddy

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thank you, something else I am editing the 1914 scenario and I want Mexico already united as I do?

You decide which country you want the others to join. You open up all the files you want to change. You copy the ownedprovinces = { and controlledprovinces = { over from the countries you do not want, to Mexico. Save. Then in the 1914.eug file, you put a # in front of the countries you do not want (and also took their provinces and copied to Mexico), this turns them off.

So then Mexico loads owning all the provinces and those other countries are not there.

Be very careful when copying and use copies of files as well.
 

Lugetro

Second Lieutenant
May 2, 2018
119
15
You decide which country you want the others to join. You open up all the files you want to change. You copy the ownedprovinces = { and controlledprovinces = { over from the countries you do not want, to Mexico. Save. Then in the 1914.eug file, you put a # in front of the countries you do not want (and also took their provinces and copied to Mexico), this turns them off.

So then Mexico loads owning all the provinces and those other countries are not there.

Be very careful when copying and use copies of files as well.
Do you know where I can download the E3 map? is that I want to use it for my mod