It's because everyone and their mom all the time attacks them! Seriously, half of Europe has nothing better to do or something.
I was playing them, and it went in cycles like this: Hungary dows. I invade and start kicking ass. Mamluks sees their chance and dows. I'm still not too worried because the Mamluk armies tend to break oh so easily. Then, like, Castile and allies dows, Venice and allies, Teutonic order and allies, Poland and allies... almost everyone who can get to me! My infamy was only 4 or so.
I can handle that (barely; by concentrating on each enemy separately until they agree to WP or a concede defeat from me - although in the latest war with Hungary I decided to devastate them and now they're all split up so I hope I've broken the cycle of war now), but I'm not surprised that an AI Ottomans can't. And then we see things like the strongest of these "crusading" nations (Castille) ending up with Anatolia.
I think the reason is all the Holy War CBs. And the relative ease with which troops can be transported over large distances. What do you think?
I was playing them, and it went in cycles like this: Hungary dows. I invade and start kicking ass. Mamluks sees their chance and dows. I'm still not too worried because the Mamluk armies tend to break oh so easily. Then, like, Castile and allies dows, Venice and allies, Teutonic order and allies, Poland and allies... almost everyone who can get to me! My infamy was only 4 or so.
I can handle that (barely; by concentrating on each enemy separately until they agree to WP or a concede defeat from me - although in the latest war with Hungary I decided to devastate them and now they're all split up so I hope I've broken the cycle of war now), but I'm not surprised that an AI Ottomans can't. And then we see things like the strongest of these "crusading" nations (Castille) ending up with Anatolia.
I think the reason is all the Holy War CBs. And the relative ease with which troops can be transported over large distances. What do you think?